[Tuto] Rom avec code game genie

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[Tuto] Rom avec code game genie

Message par larska le Sam 25 Mar 2017 - 11:33

il ce pourrai qu'on puisse injecter des codes triches dans nos cher rom,j'ai trouvé un programme qui a cette fonction .
Question:

Tricher est il un problème pour vous?

Qu'attendez vous de c'est codes de triche?

Quelle jeux vous parez le plus difficile?
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Re: [Tuto] Rom avec code game genie

Message par larska le Mar 28 Mar 2017 - 12:40

Avec le programme GGGUY on peut changer une rom SMS,SMD,SNES,NES,GG,ect...
C'eut qui ne connaisse pas je ferai un tuto sur se sujet
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Re: [Tuto] Rom avec code game genie

Message par larska le Mar 28 Mar 2017 - 13:09

Tuto GGGUY,SBWIN

Pour ce tutoriel j'ai besoin de deux programmes;il faut les chercher google et votre ami 

Ouvrai GGGUY nous allons prendre pour Exemple Contra Hard Corp;aller chercher la rom en fichier bin pui aller chercher vos codes de triches apuyer sur le bouton patch et voila vous aurai un autre rom mais en ROM.GG avec le meme non que votre rom ,aprés il faut prendre SBWIN pour le changer en SMD.



ouvrai SBWIN aller chercher la rom.gg du jeux que vous avez patcher puis sur  l"encardré  Save Files As celectionner Super Magic Drive Files, appuyer sur le rond de lecture et La ROM.GG BIN se change EN ROM.GG SMD voila enjoye. Very Happy Very Happy Very Happy Very Happy
Ne jeter pas la rom d'origine si vous voulez jouet sans codes.
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Re: [Tuto] Rom avec code game genie

Message par fafadou le Mar 28 Mar 2017 - 15:40

whaouh ! Merci Very Happy

Pour la triche non ça me gène pas. Ca marche pour toutes les roms ?
Les codes étaient surtout présent sur 16bit, est ce que c'est valable aussi pour la dreamcast ?

Merci encore

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Re: [Tuto] Rom avec code game genie

Message par larska le Mar 28 Mar 2017 - 16:05

Salut fafadou 

Pour la dreamcast se n'ai pas possible car le game genie est seulement pour les anciennes consoles 8 et 16 bits
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Re: [Tuto] Rom avec code game genie

Message par fafadou le Mer 29 Mar 2017 - 10:35

D'accord merci,

Ca serait à essayer avec l'emulateur megadrive pour dreamcast.

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Re: [Tuto] Rom avec code game genie

Message par larska le Mer 29 Mar 2017 - 10:45

Sa serait pour des rom megadrive  BIN OU SMD , a graver sur cd
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Re: [Tuto] Rom avec code game genie

Message par larska le Mer 29 Mar 2017 - 21:20

le prochain poste sera sur les codes  game genie
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Codes cheats pour Sega Master Systeme en hexxxx

Message par larska le Mer 29 Mar 2017 - 21:28

Action Fighter (Japan, Europe) (Rev 1)
Infinite Time (C118)
3824:2A

Addams Family, The (Europe)
Infinite Lives (C32D)
0628:3A

Aerial Assault (Europe)
Infinite Lives (C139)
359A:1A
er Systeme en HEX
After Burner (World)
Infinite Lives (C018)
2BC3:00

Air Rescue (Europe)
Infinite Lives (C113)
2534:3A

Aladdin (Europe)
Infinite Energy (C116)
3F89:3A

Aleste (Japan)
Infinite Lives (C812)
5EE4:00

Alex Kidd - The Lost Stars (World)
Infinite Energy (CD1D)
33D0:2A+3403:2A

Alex Kidd - High-Tech World (USA, Europe)
Infinite Time (C10E)
6174:3A

Alex Kidd in Miracle World (USA, Europe)
Infinite Lives (C025)
6C28:7E

Alex Kidd in Shinobi World (USA, Europe)
Infinite Lives (C22F)
4DC:7E
Infinite Energy (C22E)
28FD:B6

Alf (USA)
Infinite Lives (C24A)
37B:3A

Alien 3 (Europe)
Infinite Lives (C424)
5AD3:00

Alien Storm (Europe)
Infinite Lives (C119)
74BE:3A

Alien Syndrome (USA, Europe)
Infinite Lives (C054)
6F5:3A
 
Altered Beast (USA, Europe)
Infinite Lives (C08F)
C84:7E

Arcade Smash Hits (Europe)
Infinite Lives - Breakout, Centipede (C021)
84A0:3A+C161:3A
 
Ariel - The Little Mermaid (Brazil)
Infinite Lives (C24A)
6611:3A

Assault City (Europe) (Light Phaser)
Infinite Energy (C0D9)
2C24:00+5B6E:00+5BF5:00+5BAB:00+5CC1:00
11A5C:00+1457B:00+14A8A:00+1579D:00

Assault City (Europe)
Infinite Energy (C0D9)
328C:00+3363:00+C012:00+D795:00+10012:00
11A5C:00+1457B:00+14A8A:00+1579D:00

Asterix (Europe) (En,Fr)
Infinite Lives (C09D)
49BD:7E
Infinite Energy (C09A)
2E109:B6

Asterix and the Great Rescue (Europe) (En,Fr,De,Es,It)
Infinite Lives (C197)
399C:00 

Asterix and the Secret Mission (Europe) (En,Fr,De)
Infinite Lives (C0DC)
7DA9:3A

Astro Warrior (Japan, USA)
Infinite Lives (C23F)
15B:7E

Astro Warrior & Pit Pot (Europe)
Infinite Lives (C021)
162:7E+690E:00 

Aztec Adventure - The Golden Road to Paradise (World)
Infinite Lives (C144)
2104:B6

Back to the Future Part II (Europe)
Infinite Lives (C363)
25C4:3A

Bank Panic (Europe)
Infinite Energy (C01F)
1D16:B6

Batman Returns (Europe)
Infinite Lives (D29B)
690:46

Battle Out Run (Europe)
Infinite Time (C19F)
1F33:3A

Battlemaniacs (Brazil)
Infinite Lives P1 (C781)
616E:B6

Black Belt (USA, Europe)
Infinite Lives (D9AC)
1BBC:B6

Blade Eagle (World)
Infinite Lives (C180)
79EA:7E

Bomber Raid (World)
Infinite Lives (C042)
2D44:3A

Bonanza Bros. (Europe)
Infinite Lives (C4E1)
25E8:B6

Bonkers Wax Up! (Brazil)
Infinite Lives (C375)
71B28:3A

Bram Stoker's Dracula (Europe)
Infinite Lives (C53D)
52A6:3A

Bubble Bobble (Europe)
Infinite Lives (CEB7)
C864:00

Captain Silver (Japan, Europe)
Infinite Lives (C028)
21FA:7E
Infinite Time (C02B)
0E19:0A

Castle of Illusion Starring Mickey Mouse (USA)
Infinite Lives (C0C8)
148F:7E

Infinite Energy (C0BD)
2EE1:B6

Chapolim x Dracula - Um Duelo Assustador (Brazil)
Infinite Lives (C1E0)
36B:00

Cheese Cat-astrophe Starring Speedy Gonzales (Europe) (En,Fr,De,Es)
Infinite Lives (C219)
4ED1:00

Choplifter (USA, Europe)
Infinite Lives (C29B)
27D7:00

Chuck Rock (Europe)
Infinite Lives (C08E)
13E8:00

Chuck Rock II - Son of Chuck (Europe)
Infinite Lives (DD5C)
5B67:3A
 
Cloud Master (USA, Europe)
Infinite Lives (C4C9)
15B1:3A
 
Cool Spot (Europe)
Infinite Lives (D18E)
1480:B6

Cyber Shinobi, The (Europe)
Infinite Lives (C00E)
2C73:B6

Daffy Duck in Hollywood (Europe) (En,Fr,De,Es,It)
Infinite Lives (C58A)
F9A:00

Dead Angle (USA, Europe)
Infinite Lives (C01C)
1142:7E

Deep Duck Trouble Starring Donald Duck (Europe)
Infinite Lives (D2B1)
679F:3A
Infinite Energy (D2B2)
7E113:7E+7E1B1:7E

Desert Speedtrap Starring Road Runner and Wile E. Coyote (Europe) (En,Fr,De,Es,It)
Infinite Lives (C026)
EDD:3A

Desert Strike (Europe) (En,Fr,De,Es)
Infinite Lives (CED5)
13E2:B6

Dick Tracy (USA, Europe)
Infinite Lives (CE67)
125B:B6

Double Dragon (World)
Infinite Lives (CB2B)
2FD9:B6
Infinite Energy (CB2A)
2ECD:7A

Double Hawk (Europe)
Infinite Lives (C398)
2C2F:7E

Dragon - The Bruce Lee Story (Europe)
Infinite Lives (CCA9)
B471:00

Dynamite Duke (Europe)
Infinite Lives (C981)
39C3:00

Dynamite Dux (Europe)
Infinite Lives (C04B)
187D:B6

Dynamite Headdy (Brazil)
Infinite Lives (C013)
2446:B6

Earthworm Jim (Brazil)
Infinite Lives (C1D6)
340E:3A

E-SWAT - City Under Siege (USA, Europe) (Easy Version) - also works for (Hard Version)
Infinite Lives (C0C1)
E03:3A

Fantastic Dizzy (Europe) (En,Fr,De,Es,It)
Infinite Lives (D961)
3C05:3A

Fantasy Zone (World) (Rev 2)
Infinite Lives (C065)
25DB:B6

Fantasy Zone - The Maze (USA, Europe)
Infinite Lives (C067)
5BBC:00

Fantasy Zone II - The Tears of Opa-Opa (USA, Europe)
Infinite Lives (C0A3)
466E:00

Ferias Frustradas do Pica Pau (Brazil)
Infinite Lives (C72A)
A2A3:00

Fire & Ice (Brazil)
Infinite Lives (D56B)
31B7:3A

Flash, The (Europe)
Infinite Lives (C0A1)
3EB6:3C
Infinite Energy (After first hit) (C711)
2B3C:3A

Forgotten Worlds (Europe)
Infinite Energy (CC8C)
2A9F:3A

Ghouls'n Ghosts (USA, Europe)
Infinite Lives (C033)
2BB5B:00
Infinite Energy (C04C)
15F2:B6

Ghost House (USA, Europe)
Infinite Energy (C1F5)
06AF:3A

Golden Axe (USA, Europe)
Infinite Lives (C005)
195F:00

Golden Axe Warrior (USA, Europe)
Infinite Energy (C318)
27D7:7E

Golvellius (USA, Europe)
Infinite Energy (C81A)
3834:7E

James Bond 007 - The Duel (Europe)
Infinite Lives (C735)
365B:3A

Kung Fu Kid (USA, Europe)
Infinite Lives (C081)
B8A:3A
Infinite Energy (C459)
14E5:19

Land of Illusion Starring Mickey Mouse (Europe)
Infinite Energy (C099)
20C19:B6

Laser Ghost (Europe)
Infinite Energy (C338)
1CBC:3A
Infinite Time (C01C)
6B7D:00

Legend of Illusion Starring Mickey Mouse (Brazil)
Infinite Lives (C304)
5229:00

Lucky Dime Caper Starring Donald Duck, The (Europe)
Infinite Lives (C069)
1A25:B6
Infinite Energy (C13E)
1550:00

Maze Hunter 3-D (USA, Europe)
Infinite Lives (C03F)
2B20:3A

My Hero (USA, Europe)
Infinite Lives (C045)
571:00

New Zealand Story, The (Europe)
Infinite Lives (DDEC)
A964:B6

Ninja Gaiden (Europe)
Infinite Lives (DFC7)
1615:3A
Infinite Energy (DFC8)
5165:3A

Phantasy Star (USA, Europe) (Rev 3)
Infinite HP (C401)
15C9:7E
Infinite Meseta (C4E0)
2C09:2A

Power Strike II (Europe)
Infinite Lives (C314)
C4C0:3A
  
Psychic World (Europe)
Infinite Energy, ESP (DF10, DF12)
283F:7E+289A:7E

Psycho Fox (USA, Europe)
Infinite Lives (C016)
F33:B6

Quartet (USA, Europe)
Infinite Lives (C016)
22AB:00
Infinite Energy (C2C0)
2955:C1

Rambo III (USA, Europe)
Infinite Energy (C203)
2C24:00+5B6E:00+5BF5:00+5BAB:00+5CC1:00
5D3C:00+5D53:3A+5D9C:00+5DD7:00+5E12:00
5E4D:00+5E93:00+5ECD:00+5FC3:00+5F43:00
5F08:00+5F7E:00+600D:00+604C:00+6087:00
60C1:00+60FB:00+6136:00+6171:00+61AC:00
61E7:00+6222:00+6267:00+62DC:00+63AF:00
63D4:00+63FB:00+634F:00+6317:00+638A:00
6422:00+6449:00+649D:00+66EF:3A

Rastan (USA, Europe)
Infinite Energy (C020)
8E9E:3A

RoboCop 3 (Europe)
Infinite Lives (CE6A)
2AD8:3A

RoboCop versus The Terminator (Europe)
Infinite Lives (D05B)
48CC:3A

R-Type (World)
Infinite Lives (CE01)
AF9:B6

Shadow of the Beast (Europe)
Infinite Lives (DA50)
334F:3A

Shinobi (USA, Europe)
Infinite Lives (C07A)
651:00
Infinite Energy (C06C)
B333:7E

Smurfs, The (Europe) (En,Fr,De,Es)
Infinite Lives (D923)
355E:3A
Infinite Energy (D924)
9CB3:3A
 
Solomon no Kagi - Oujo Rihita no Namida (Japan)
Infinite Lives (C4A9)
2A8C:3A

Sonic Chaos (Europe)
Infinite Lives (D299)
15FB:3A

Sonic The Hedgehog (USA, Europe)
Infinite Lives (D246)
5464:00

Sonic The Hedgehog 2 (Europe)
Infinite Lives (D298)
930:00

Sonic Triple Trouble (USA, Europe)
Infinite Lives (D140)
13F0:3A

Space Gun (Europe)
Infinite Energy (C4B7)
3630:7E+36BB:7E

Space Harrier 3-D (USA, Europe)
Infinite Lives (C139)
60D6:B6

Streets of Rage (Europe)
Infinite Lives (C013)
2928:00

Streets of Rage II (Europe)
Infinite Lives (CCFF)
3131D:7E

Strider (USA, Europe)
Infinite Lives (D485)
55AB:00

Submarine Attack (Europe)
Infinite Lives (C028)
3220:B6

Super Space Invaders (Europe)
Infinite Lives (C2EE)
52FC:00

Taito Chase H.Q. (Europe)
Infinite Time (C238)
24F3:2A

Teddy Boy (USA, Europe)
Infinite Lives (C01B)
3219:B6

Terminator, The (Europe)
Infinite Energy (CC16)
3C40:3A

Thunder Blade (USA, Europe)
Infinite Lives (C00A)
250A:B6

TransBot (USA, Europe)
Infinite Lives (C15D)
710:3A

TV Colosso (Brazil)
Infinite Lives (C0DC)
7CF0:3A

Vampire (Europe) (Beta)
Infinite Lives (DFBA)
1160:3A
Infinite Energy (CA3A)
46FC:3A

Wonder Boy (USA, Europe)
Infinite Lives (C143)
156C:7E
Infinite Energy (CC36)
63D7:00+64B1:7E

Wonder Boy III - The Dragon's Trap (USA, Europe)
Infinite Energy (CF52)
2511:2A

Wonder Boy in Monster Land (USA, Europe)
Infinite Energy (C0BC)
3895:7E

Ys - The Vanished Omens (USA, Europe)
Infinite Energy (C18E, C222)
613E:3A
4929:3A

Zillion (USA) (Rev 1)
Infinite Energy (C143)
3045:1A+3083:1A+30B4:1A

Zool - Ninja of the 'Nth' Dimension (Europe)
Infinite Lives (CA91)
03E9:3A
Infinite Energy (CA92)
20B5:3A
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Re: [Tuto] Rom avec code game genie

Message par larska le Jeu 30 Mar 2017 - 11:28

J'ai teste sur megaman sur nes sa fonctionne très bien avec vie et énergie infini,sur double dragon megadrive sa fonction très bien énergie infini et vie infini,sur viewpoint megadrive sa fonctionne très bien invincibilité bombe infini   infini vie
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Re: [Tuto] Rom avec code game genie

Message par larska le Jeu 30 Mar 2017 - 15:25

CODES Game Genie megadrive


Double Dragon (U)

[INFINITE ENERGY]
 AJ1A-AA7E     

[INFINITE LIVES]
 AVKT-AA7G     

[FREEZE TIME]
 AXKT-AA9A     
=========
Viewpoint (U)

[INFINITE LIVES]
 ATFT-6A86     

[INVINCIBILITY]
 HAHT-BTW6

 HAHT-BNXL

 FTHT-AVC8

 F2HT-AVDN

pour les codes invincibility de viewpoint  HAHT-BTW6+ HAHT-BNXL+ FTHT-AVC8+ F2HT-AVDN a écrire sur une seule ligne dans GGGUY.
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Re: [Tuto] Rom avec code game genie

Message par larska le Jeu 1 Juin 2017 - 10:12

code GG megadrive

AAAHH!! Real Monsters


1. AD5T-AAAE Start with 1 life
2. AX5T-AAAE Start with 5 lives
3. BH5T-AAAE Start with 10 lives
4. ACFA-AACC Infinite lives
5. AGFA-AACG Start with very little energy after 1st life
6. AWFA-AACG Start with 1/2 energy after 1st life
7. A8FA-AACG Start with 3/4 energy after 1st life
8. AF5T-AAAA Start with very little energy on 1st life
9. AV5T-AAAA Start with 1/2 energy on 1st life
10. A75T-AAAA Start with 3/4 energy on 1st life
11. AAVT-AAGT Infinite Special Screams
12. ACWA-CAEG Books worth nothing
13. AAVA-AACA Infinite garbage
14. ACMT-CAGA Garbage worth nothing
15. CWMT-CAGA Garbage worth 20
16. GLMT-CAGA Garbage worth 50
17. NRMT-CAGA Garbage worth 99
18. AANA-CAA0 Bugs aren't worth anything
19. ADBA-AADJ Infinite energy
________________________________________________
The Addams Family


1 RH0A-R6VA Infinite lives
FOR CODES 2 THRU 5, START THE GAME BEFORE THE DEMO ENDS
2 AGET-RAFY Start with 1 life in a new game instead of 5
3 CCET-RAFY Start with 10 lives--new game
4 LCET-RAFY Start with 50 lives--new game
5 XGET-RAFY Start with 99 lives--new game
6 AFET-TAA2 Start with 1 life after using a continue
instead of 5
7 CBET-TAA2 Start with 10 lives after using a continue
8 LBET-TAA2 Start with 50 lives after using a continue
9 XFET-TAA2 Start with 99 lives after using a continue
10 AHTA-RAA2 Extra life every 10,000 pts. instead of 50,000
11 CDTA-RAA2 Extra life every 100,000 pts.
12 E1TA-RAA2 Extra life every 250,000 pts.
13 AD4A-RACC Finding a 1-UP gives you 0 more lives
14 A14A-RACC Finding a 1-UP gives you 5 more lives
FOR CODES 15 THRU 17, ONLY 2 HEARTS SHOW ON SCREEN
15 AGFA-RABA Start with 1 heart for the first life instead
of 2
16 ARFA-RABA Start with 3 hearts--1st life
17 A0FA-RABA Start with 5 hearts--1st life
18 AGFA-RAA2 Start with max hearts at 1 instead of 2
19 ARFA-RAA2 Start with max hearts at 3
20 A0FA-RAA2 Start with max hearts at 5
21 A5ZT-RA6T Invincible!
22 A13T-RAD4 Heart replenished every 5 dollars instead of
25
23 LD3T-RAD4 Heart replenished every 50 dollars
24 XH3T-RAD4 Heart replenished every 99 dollars
25 CX4A-RAHA Shields last 1/3x normal
26 D54A-RAHA Shields last 1/2x normal
27 SD4A-RAHA Shields last 2x normal
28 0X4A-RAHA Shields last 3x normal
29 AXYT-RA48 Shields last forever
30 A47T-RA42 Don't lose Fezi-copter when you die or change
rooms

___________________________________________________________
The Adventures of Batman and Robin


1 ACSA-AADL Start with 1 life
2 BGSA-AADL Start with 10 lives
3 AGSA-AADT Start with 1 credit
4 BGSA-AADT Start with 9 credits
5 C2CA-CA5C Infinite life points
6 AJCA-CA6W Infinite lives
7 AJFA-CA8C Weapon does not discharge
8 A28T-DE2N Weapon gets full power on first power up
9 A4SA-AAD6 Start with weapon at level 6 firepower
10 AGSA-AAD0 Start with Shuriken instead of Batarang
11 ALSA-AAD0 Start with Bolo instead of Batarang
__________________________________________________________
Aero the Acrobat


1 WNEA-BE4Y Start with 1 life
2 WJEA-BE4Y Start with 2 lives
3 WAEA-BE4Y Start with 4 lives
4 WTEA-BE4Y Start with 8 lives
5 TNEA-BE4Y Start with 11 lives
6 RE4A-A6VJ Infinite lives
7 RG2A-A61W Never lose health (spikes, fire, etc. will still
kill you)
8 AB6A-EADL Start with 0 continues
9 AF6A-EADL Start with 1 continue
10 AZ6A-EADL Start with 5 continues
11 BK6A-EADL Start with 10 continues
12 AVVA-EA3Y Infinite continues
13 AYEA-AADR + AY6A-AAD0 Get extra lives more easily
14 RE6A-A6W6 No extra life for 20,000 points
15 ABTA-CAHJ Each star found worth 0 stars
16 AKTA-CAHJ Each star found worth 2 stars
17 AZTA-CAHJ Each star found worth 5 stars
18 BKTA-CAHJ Each star found worth 10 stars
19 RHDA-A6YN Infinite stars if you have some
20 AXDA-AA6J Infinite stars even if you have none
21 RE8A-A6Z2 Timer doesn't run
22 ABSA-DA62 Finding a clock adds 0 minutes to timer
23 AKSA-DA62 Finding a clock adds 2 minutes to timer
24 AVSA-DA62 Finding a clock adds 4 minutes to timer
25 BBSA-DA62 Finding a clock adds 8 minutes to timer
26 9YLA-D976 Jump lower than normal while standing still
27 9ALA-D976 Jump a little higher than normal while
standing still
28 8TLA-D976 Jump higher than normal while standing still
29 8ALA-D976 Jump much higher than normal while standing
still
30 9YKA-D93Y Jump lower than normal while running
31 9AKA-D93Y Jump a little higher than normal while
running
32 8TKA-D93Y Jump higher than normal while running
33 8AKA-D93Y Jump much higher than normal while running
_________________________________________________________
After Burner 2


1 AKYT-AAHT Start on stage 2
2 APYT-AAHT Start on stage 3
3 AVYT-AAHT Start on stage 4
4 AZYT-AAHT Start on stage 5
5 A3YT-AAHT Start on stage 6
6 A7YT-AAHT Start on stage 7
7 BBYT-AAHT Start on stage 8
8 BFYT-AAHT Start on stage 9
9 BKYT-AAHT Start on stage 10
10 BPYT-AAHT Start on stage 11
11 BVYT-AAHT Start on stage 12
12 BZYT-AAHT Start on stage 13
13 B3YT-AAHT Start on stage 14
14 B7YT-AAHT Start on stage 15
15 CBYT-AAHT Start on stage 16
16 CFYT-AAHT Start on stage 17
17 CKYT-AAHT Start on stage 18
18 CPYT-AAHT Start on stage 19
19 CVYT-AAHT Start on stage 20
20 CZYT-AAHT Start on stage 21
21 C3YT-AAHT Start on stage 22
22 C7YT-AAHT Start on stage 23
23 AANA-AABL Start with 1 plane instead of 3
24 AENA-AABL Start with 2 planes
25 ANNA-AABL Start with 4 planes
26 ATNA-AABL Start with 5 planes
27 AE2A-AAD6 Continue with 1 plane instead of 3
28 AJ2A-AAD6 Continue with 2 planes
29 AT2A-AAD6 Continue with 4 planes
30 AY2A-AAD6 Continue with 5 planes
31 AT0T-AA4T Almost infinite planes
32 AANA-AABW + AANA-AAB4 Start with 0 missiles instead of 50
33 BJNA-AABW + BJNA-AAB4 Start with 10 missiles
34 DENA-AABW + DENA-AAB4 Start with 25 missiles
35 KNNA-AABW + KNNA-AAB4 Start with 75 missiles
36 NTNA-AABW + NTNA-AAB4 Start with 100 missiles
37 AA2A-AAET Continue with no extra missiles
38 BJ2A-AAET Continue with 10 extra missiles
39 DE2A-AAET Continue with 25 extra missiles
40 KN2A-AAET Continue with 75 extra missiles
41 NT2A-AAET Continue with 100 extra missiles
42 BJ6A-AA26 Infinite missiles
43 AAZA-AAEE 0 continues instead of 3
44 AEZA-AAEE 1 continue
45 AYZA-AAEE 5 continues
46 BEZA-AAEE 9 continues
47 AT2A-AA6C Infinite continues
_________________________________________________
Air Buster


1 ACST-AAFT Infinite stock for player 1
2 ACYT-AAE0 Infinite stock for player 2
3 ACTA-AACJ Infinite credits for player 1
4 ACZA-AABR Infinite credits for player 2
5 AJGT-AACJ Start on phase 2--player 1
6 ANGT-AACJ Start on phase 3--player 1
7 ATGT-AACJ Start on phase 4--player 1
8 AYGT-AACJ Start on phase 5--player 1
9 A2GT-AACJ Start on phase 6--player 1
10 AJGT-AAHW Start on phase 2--player 2
11 ANGT-AAHW Start on phase 3--player 2
12 ATGT-AAHW Start on phase 4--player 2
13 AYGT-AAHW Start on phase 5--player 2
14 A2GT-AAHW Start on phase 6--player 2
15 AJHA-AAFR Start on phase 2--twin setup
16 ANHA-AAFR Start on phase 3--twin setup
17 ATHA-AAFR Start on phase 4--twin setup
18 AYHA-AAFR Start on phase 5--twin setup
19 A2HA-AAFR Start on phase 6--twin setup
20 HHVT-B2Y4 Each normal shot power-up (P)
worth half max power--player 1
21 HHVT-BAY4 Each normal shot power-up (P)
worth almost max power--player 1
22 HHVT-B2ZT Each normal shot power-up (P)
worth half max power--player 2
23 HHVT-BAZT Each normal shot power--up (P)
worth almost max power--player 2
24 ALKT-AA66 + R0SA-A6Y6 Don't lose shot power when shot down--player 1
25 ALVA-AA5C + R0SA-A6Y6 Don't lose shot power when shot down--player 2
26 A4KT-AA7A + R0SA-A6Y6 Don't lose battle gear when shot down--player 1
27 A4VA-AA5G + R0SA-A6Y6 Don't lose battle gear when shot down--player 2
28 BLKT-AA66 + R0SA-A6Y6 Don't lose battle gear or shot power
when shot down--player 1
29 BLVA-AA5C + R0SA-A6Y6 Don't lose battle gear or shot power
when shot down--player 2
___________________________________________________________________________
Aladdin


1 GEAB-0AC0 Start with 1 life
2 G6AB-0AC0 Start with 7 lives
3 HEAB-0AC0 Start with 9 lives
4 RGJB-Y6Z8 Infinite lives
5 ATFB-0A26 Infinite continues
6 ATCB-0A24 Invincible
7 AGXB-YAE2 Start with 1 health unit instead of 8
8 ALXB-YAE2 Start with 2 health units instead of 8
9 AWXB-YAE2 Start with 4 health units instead of 8
10 BWXB-YAE2 Start with 12 health units instead of 8
11 CCXB-YAE2 Start with 16 health units instead of 8
12 ECXB-YAE2 Start with 32 health units instead of 8
13 D51V-YA32 Genie hearts do not increase health
14 CM1V-YA32 Genie hearts restore health to maximum
15 ATBV-0A5L Infinite apples
16 GCXB-ZAM8 Start with 0 apples
17 G0XB-ZAM8 Start with 5 apples
18 GCXB-ZEM8 Start with 20 apples
19 GCXB-ZLM8 Start with 50 apples
20 HGXB-ZWM8 Start with 99 apples
21 ATBV-0A4A Each apple found worth 0 apples
22 6ABV-094E Each apple found worth 10 apples
23 9TBV-1GMA + RYBV-06XJ Throwing an apple uses all apples
24 BMYV-YA6G The apple thief won't steal your apples
25 G0XB-ZAMG Start with 5 gems
26 GCXB-ZCMG Start with 10 gems
27 GCXB-ZEMG Start with 20 gems
28 GCXB-ZLMG Start with 50 gems
29 HGXB-ZWMG Start with 99 gems
30 ATBV-0A68 Each gem found worth 0 gems
31 6JBV-097C Each gem found worth 10 gems
32 GD9B-ZALJ + CM9B-YA5E Tries are free at peddler's stall
33 GH9B-ZALJ + B59B-YA5E Tries are 1 gem at peddler's stall
34 GS9B-ZALJ + A59B-YA5E Tries are 3 gems at peddler's
stall
35 GD9B-ZAPC + E59B-YA7W Wishes are free at peddler's stall
36 GH9B-ZAPC + EM9B-YA7W Wishes are 1 gem at peddler's
stall
37 GS9B-ZAPC + DM9B-YA7W Wishes are 3 gems at peddler's
stall
38 G19B-ZAPC + CM9B-YA7W Wishes are 5 gems at peddler's
stall
39 G99B-ZAPC + BM9B-YA7W Wishes are 7 gems at peddler's
stall
40 AX4B-YA82 Each genie token found worth 0 genie tokens
41 HH4B-ZJ02 Each genie token found worth 2 genie tokens
42 HH4B-ZT02 Each genie token found worth 4 genie tokens
43 HH4B-ZA02 Each genie token found worth 8 genie tokens
44 ATNV-0A68 Genie tokens never decrease in genie bonus
round
45 ATPB-0A6W 'Lose!' does not count in genie bonus round
46 AWWB-YACN + W4WB-YAWE Start at Sultan's Dungeon
47 A0WB-YACN + XLWB-YAWE Start at Cave of Wonders
48 A4WB-YACN + X4WB-YAWE Start at Abu in the Cave
49 A8WB-YACN + YLWB-YAWE Start at The Escape
50 BCWB-YACN + Y4WB-YAWE Start at Rug Ride
51 BGWB-YACN + ZLWB-YAWE Start at Inside the Lamp
52 BLWB-YACN + Z4WB-YAWE Start at Sultan's Palace
53 BWWB-YACN + 0LWB-YAWE Start at Jafar's Quarters
54 BRWB-YACN + 04WB-YAWE Start at Jafar's Palace
____________________________________________________________
Alex Kidd in the Enchanted Castle


1 AFBT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 2
2 AKBT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 3
3 APBT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 4
4 AVBT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 5
5 AZBT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 6
6 A3BT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 7
7 A7BT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 8
8 BBBT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 9
9 BFBT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 10
10 BKBT-AACJ + BPBT-B74L + A3BT-AA4N Start on round 11
11 DKBA-BC1A Start with 1 life
12 DVBA-BC1A Start with 2 lives
13 D3BA-BC1A Start with 3 lives
14 H3BA-AG9A Start with 4 lives
15 N3BA-A8SA Start with 6 lives
16 NVBA-A8SA Start with 8 lives
17 NKBA-A8SA Start with 10 lives
18 A3ST-B64Y 100 Baums needed to continue
instead of 1000
19 BBST-B64Y 500 Baums needed to
continue game
20 GBST-B64Y 3000 Baums needed to
continue game
21 ABST-B64Y Game can always be continued
22 CKST-B64Y Game can never be continued
23 AWNA-B68E Gold coin worth 50 Baums
instead of 10
24 A4NA-B68E Gold coin worth 100 Baums
25 B4NA-B68E Gold coin worth 1000 Baums
26 ACNA-B68E Gold coin worth nothing
27 ALPT-B662 Bag of gold worth 10 Baums
instead of 100
28 BCPT-B662 Bag of gold worth 500 Baums
29 B4PT-B662 Bag of gold worth 1000 Baums
30 ACPT-B662 Bag of gold worth nothing
31 HCRA-BJXA Doll prize worth 2 extra lives
instead of 1
32 HCRA-BNXA Doll prize worth 3 extra lives
33 ALRA-AA5A Doll prize worth nothing
34 AKGA-B64A + AMBA-B68L + RFGA-A6V8 All Janken games cost 10 Baums
35 AVGA-B64A + AXBA-B68L + RFGA-A6V8 All Janken games cost 50 Baums
36 A3GA-B64A + A5BA-B68L + RFGA-A6V8 All Janken games cost 100 Baums
37 BBGA-B64A + BDBA-B68L + RFGA-A6V8 All Janken games cost 500 Baums
38 B3GA-B64A + B5BA-B68L + RFGA-A6V8 All Janken games cost 1000 Baums
39 ABGA-B64A + ADBA-B68L + RFGA-A6V8 All Janken games are free
40 RG4A-A610 + HC4T-BAAN + Alex always wins at Janken
WC4T-AD2R + AR4T-AAAY
41 9NDA-B93Y Alex jumps higher
42 9EDA-B93Y Alex jumps much higher
_______________________________________________________________________
Alien 3


All Difficulty Modes:
1 D2CT-CADY Game clock runs faster
2 SACT-CADY Game clock runs slower
3 8ACT-CADY Game clock runs much slower
4 AACT-CA6J Game clock frozen (no time limit)
5 AJBT-AAEY Start at stage 2 instead of stage 1
6 ANBT-AAEY Start at stage 3
7 ATBT-AAEY Start at guardian level after stage 3
8 AYBT-AAEY Start at stage 4
9 A2BT-AAEY Start at stage 5
10 A6BT-AAEY Start at stage 6 I
11 BABT-AAEY Start at guardian level after stage 6
12 BEBT-AAEY Start at stage 7
13 BJBT-AAEY Start at stage 8
14 BNBT-AAEY Start at stage 9
15 BTBT-AAEY Start at guardian level after stage 9
16 BYBT-AAEY Start at stage 10
17 B2BT-AAEY Start at stage 11
18 B6BT-AAEY Start at stage 12
19 CABT-AAEY Start at guardian level after stage 12
20 CEBT-AAEY Start at stage 13
21 CJBT-AAEY Start at stage 14
22 CNBT-AAEY Start at stage 15
23 CTBT-AAEY Start at guardian level after stage 15
24 AJNA-EA3R Infinite ammo for machine gun
25 AJMA-EA7C Infinite fuel for flame-thrower
26 AJJT-EA2J Infinite ammo for grenade launcher
27 AJKA-EA88 Infinite hand grenades
28 M42A-CAG0 Machine gun recharge pick-up reloads to
capacity
29 NC2A-CAHY Flame-thrower recharge pick-up reloads to
capacity
30 NL2T-CAAW Grenade launcher recharge pick-up reloads to
capacity
31 NW2T-CABT Hand grenade recharge pick-up reloads to
capacity
32 RG2T-C6W4 First-aid pick-up restores energy gauge to
capacity
33 AMDA-CA4J Long falls do not reduce energy
34 ADEA-CAGJ Falls into turbine fans do not reduce energy
35 AJFT-AA66 Never lose radar
36 A2EA-AA8R Infinite lives
37 5DXA-D93N Ripley jumps higher
38 YDXA-D93N Ripley jumps much higher
Hard Difficulty Mode:
39 LBRT-JAEJ Machine gun capacity is 50 instead of 99
40 GBRT-JAEL Flame-thrower capacity is 30 instead of 99
41 EBRT-JAEN Grenade launcher capacity is 20 instead of
99 E
42 GBRT-JAER Hand grenade capacity is 30 instead of 99
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Re: [Tuto] Rom avec code game genie

Message par larska le Mar 13 Juin 2017 - 10:10


Alien Storm

1 EABT-AA4W MASTER CODE-MUST BE ENTERED
2 AB8A-AACW Special attack uses no energy
3 AB8A-ANCW Special attack uses 1/2 as
much energy
4 R1DT-A60R Normal attacks use no energy
5 P1DT-BD0R Normal attacks gain energy instead
of losing it
6 AA4A-BB96 Start with maximum energy
7 AJ7A-AA3R Infinite credits
8 AB9TCTE0 Each energy unit is worth
2 times as much
9 AB9T-DAE0 Each energy unit is worth
4 times as much
10 AB9T-CAN0 Each energy unit is worth
8 times as much
11 9WET-BCS4 + CWET-B998 + ACET-AGH6 Start on Mission 2--Expel the Aliens
12 9WET-BCS4 + CWET-B998 + ACET-ANH6 Start on Mission 3--Alien's Nest
13 9WET-BCS4 + CWET-B998 + ACET-A2H6 Start on Mission 5--Save the
Laboratory
14 9WET-BCS4 + CWET-B998 + ACET-A8H6 Start on Mission 6--Night Crawler
15 9WET-BCS4 + CWET-B998 + ACET-BEH6 Start on Mission 7--Destroy the UFO
16 9WET-BCS4 + CWET-B998 + ACET-BLH6 Start on Mission 8--Final Battle
17 ALXT-AA4Y Most alien hits do no damage
(no life lost on life meter)
18 AJEA-CA7R Aliens in shooting gallery do no
damage (no life lost on life meter)

____________________________________________________________


Altered Beast


1 DCXA-AA22 MASTER CODE--MUST BE ENTERED
2 FT1T-AA5L Infinite lives
3 BWXA-ACCT Start with 1 life
4 BWXA-ALCT Start with 5 lives
5 ATWA-AA8R Protection against enemy hits--no power
lost from power gauge
6 PA5T-BNT2 First spirit ball transforms you into an
Altered Beast(tm)
7 AEFA-AABW Makes Aggar easier to defeat
8 AA9A-ALN8 Most Altered Beast punches (Button A)
are more powerful against bosses
9 AA9A-ALPG Most Altered Beast attacks (Button B) are
more powerful against bosses--
DOES NOT WORK FOR BEAR
10 HTWT-B6KG Makes most enemies easier to defeat
11 A2TA-AAGC Makes Neff easier to defeat
12 AYMT-AAHN Makes Crocodile Worm easier to defea

_________________________________________________________________

Arcus Odyssey


1 09NA-ALXG Player 1 starts with 1 hit point
2 31NA-ALXG Player 1 starts with 3 hit points
3 0SNA-ALXG Player 1 starts with 5 hit points
4 KSNA-ALXG Player 1 starts with 7 hit points
5 FDNA-ALXG Player 1 starts with 10 hit points
6 09NA-ALX0 Player 2 starts with 1 hit point
7 31NA-ALX0 Player 2 starts with 3 hit points
8 0SNA-ALX0 Player 2 starts with 5 hit points
9 KSNA-ALX0 Player 2 starts with 7 hit points
10 FDNA-ALX0 Player 2 starts with 10 hit points
11 2DNA-ACNR + 9XNA-BCEW + Start at act 2
V5NA-AFE0 + ASNA-AAEY
12 2DNA-ACNR + 9XNA-BCEW + Start at act 3
V5NA-AFE0 + A1NA-AAEY
13 2DNA-ACNR + 9XNA-BCEW + Start at act 4
V5NA-AFE0 + DDNA-AAEY
14 2DNA-ACNR + 9XNA-BCEW + Start at act 5
V5NA-AFE0 + DXNA-AAEY
15 2DNA-ACNR + 9XNA-BCEW + Start at act 6
V5NA-AFE0 + EHNA-AAEY
16 2DNA-ACNR + 9XNA-BCEW + Start at act 7
V5NA-AFE0 + FMNA-AAEY
17 2DNA-ACNR + 9XNA-BCEW + Start at act 8
V5NA-AFE0 + GMNA-AAEY
18 1XCT-DWDT + AHCT-CADW Each magic level can be used 1x
19 1XCT-DWDT + A1CT-CADW Each magic level can be used 5x
20 1XCT-DWDT + CXCT-CADW Each magic level can be used 20x
21 1XCT-DWDT + GMCT-CADW Each magic level can be used 50x
22 1XCT-DWDT + NSCT-CADW Each magic level can be used 99x
23 RHYT-A618 Each magic level can be used
infinite times
24 JHJT-DTY6 Medicine of Regeneration increases
life gauge by 2 instead of 3
25 JHJT-DAY6 Medicine of Regeneration increases
life gauge by 4
26 RHJT-C6ZG Medicine of Regeneration increases
life gauge to full

_______________________________________________________________

Arnold Palmer Tournament Golf

In tournament play, the game starts you at Level 1, which gives you the lowest (worst) attribute levels for power, skill and caddy. If you do well in tournaments, the game will increase your overall level for later tournaments, which increases your power, skill and caddy levels. Level-warping ARNIE Codes 20 thru 30 automatically give you the power, skill and caddy levels of the level you choose. Since you can normally set your overall level in practice rounds, these codes are good only for tournament play. The following chart shows power, skill and caddy levels in relation to overall level:
Finally, Codes 31 and 32 have no benefit in practice rounds, since there are computer opponents only in tournament play.

1 AJBA-AA4A MASTER CODE--MUST BE ENTERED
2 ACLA-AAGY Set wind strength to 1 (no wind)
3 9WLA-BCG6 + AGLA-AAG8 Set wind strength to 2 (weak)
4 9WLA-BCG6 + ALLA-AAG8 Set wind strength to 3
5 9WLA-BCG6 + ARLA-AAG8 Set wind strength to 4
6 9WLA-BCG6 + AWLA-AAG8 Set wind strength to 5 (moderate)
7 9WLA-BCG6 + A0LA-AAG8 Set wind strength to 6
8 9WLA-BCG6 + A4LA-AAG8 Set wind strength to 7
9 9WLA-BCG6 + A8LA-AAG8 Set wind strength to 8
10 9WLA-BCG6 + BCLA-AAG8 Set wind strength to 9 (strong)
11 DLLT-AA50 Computer won't change wind
strength during game
12 9WLA-BCG0 + ACLA-AAG2 Set wind direction to South
13 9WLA-BCG0 + AWLA-AAG2 Set wind direction to Southwest
14 9WLA-BCG0 + BCLA-AAG2 Set wind direction to West
15 9WLA-BCG0 + BWLA-AAG2 Set wind direction to Northwest
16 9WLA-BCG0 + CCLA-AAG2 Set wind direction to North
17 9WLA-BCG0 + CWLA-AAG2 Set wind direction to Northeast
18 9WLA-BCG0 + DCLA-AAG2 Set wind direction to East
19 9WLA-BCG0 + DWLA-AAG2 Set wind direction to Southeast
20 AM0A-AAFL Start at level 2
21 AS0A-AAFL Start at level 3
22 AX0A-AAFL Start at level 4
23 A10A-AAFL Start at level 5
24 A50A-AAFL Start at level 6
25 A90A-AAFL Start at level 7
26 BD0A-AAFL Start at level 8
27 BH0A-AAFL Start at level 9
28 BM0A-AAFL Start at level 10
29 BS0A-AAFL Start at level 11
30 BX0A-AAFL Start at level 12
31 BCRT-BE4A All tournament opponents will
shoot par on each hole
32 ACRT-BE4A All tournament opponents will
shoot birdie on each hole

________________________________________________________________________

Arrow Flash


1 9WET-AGSG + XLET-AAHJ Start with 100 lives
2 9WET-AGSG + R0ET-AAHJ Start with 75 lives
3 9WET-AGSG + LCET-AAHJ Start with 50 lives
4 9WET-AGSG + E0ET-AAHJ Start with 25 lives
5 9WET-AGSG + ECET-AAHJ Start with 20 lives
6 9WET-AGSG + C0ET-AAHJ Start with 15 lives
7 9WET-AGSG + CCET-AAHJ Start with 10 lives
8 9WET-AGSG + ALET-AAHJ Start with 2 lives
9 9WET-AGSG + AGET-AAHJ Start with 1 life
10 RFLT-A6WA Infinite lives
11 ALGA-AA36 Invincibility
12 CCWT-AAGR Start with 16 arrow force shots
13 BWWT-AAGR Start with 12 arrow force shots
14 BCWT-AAGR Start with 8 arrow force shots
15 A4WT-AAGR Start with 6 arrow force shots
16 ALWT-AAGR Start with 2 arrow force shots
17 AGWT-AAGR Start with 1 arrow force shots
18 ACWT-AAGR Start with no arrow force shots
19 R07A-A6VT Infinite arrow force shots
20 CG7A-BJV8 Robot arrow flash lasts 2x
as long as normal
21 CG7A-BNV8 Robot arrow flash lasts 3x
as long as normal
22 CG7A-BTV8 Robot arrow flash lasts 4x
as long as normal
23 CG7A-B2V8 Robot arrow flash lasts 6x
as long as normal
24 CG7A-BAV8 Robot arrow flash lasts 8x
as long as normal
25 AJCA-AAB2 Start on stage 2
26 ANCA-AAB2 Start on stage 3 27 ATCA-AAB2 Start on stage 4
28 AYCA-AAB2 Start on stage 5

_______________________________________________________________________________

Atomic Robo-Kid
Email this Page | Printer Friendly Version

1 AJWT-AA70 Infinite lives
2 A5NT-AAHC Shields cost 6 crystals
3 AMNT-AAHC Shields cost 2 crystals
4 AHNT-AAHC Shields granted for each crystal
5 BCRA-ARBN Shields last 30 seconds
6 98RA-B93N Shields last until next level
7 RZ8T-A6TR Repeat lasts forever
8 CDNT-A6GG Repeat lasts twice as long
9 GDNT-AA6N Get repeat on pick-up of 3-way gun
10 KDNT-AA5Y Get repeat on pick-up of fission gun
11 DDNT-AA7E Get repeat on pick-up of missiles
12 RHNT-A6Z6 Get repeat on pick-up of 5-way gun
13 H2WT-AA8L Keep weapons after dying



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Re: [Tuto] Rom avec code game genie

Message par maldoror68 le Jeu 15 Juin 2017 - 22:22

ça marche sur everdrive ?
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Re: [Tuto] Rom avec code game genie

Message par larska le Dim 18 Juin 2017 - 5:20

si ton everdrive na pas de chaet code oui sa peut fonctionner le programme sur le tuto change la rom en injectant des codes
donc ta rom.GG tu la renomme .

exemple

aladin.bin en passant dans le programme deviens aladinGG.bin
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Re: [Tuto] Rom avec code game genie

Message par davlar le Dim 18 Juin 2017 - 10:10

Salut Larska,
merci pour ces partages,

Est-ce que tu connais un programme equivalent pour utiliser des rom Megadrive sur SNES, comme l'adaptateur RetroGen à la place du Game Génie? Un outil de patchage de rom pour injecter le RetroGen dans les rom Megadrive, voir le superGameBoy dans les rom Gameboy Smile ?
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Re: [Tuto] Rom avec code game genie

Message par larska le Lun 19 Juin 2017 - 11:45

salut DAVLAR,
je répons a ta question,

je ne pense pas que sa fonctionne car c'est un outil comme la super game boy ,il y a quand émulation que tu peut l'utiliser en plus sa sert de passerelle entre la console est la cartouche que tu utilise, sa envois des codes pour ouvrir la rom pour qu'elle fonctionne sur la console.


Dernière édition par larska le Mar 20 Juin 2017 - 13:42, édité 1 fois
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Re: [Tuto] Rom avec code game genie

Message par davlar le Lun 19 Juin 2017 - 20:10

mince, merci pour ton analyse, en y reflechissant, oui il y a des choses faites par hardware (retrogen ou supergameboy), donc il faut un émulateur. Le game genie ne fait que modifier des valeurs dans les roms... merci à toi!
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Re: [Tuto] Rom avec code game genie

Message par cyberxander le Mar 20 Juin 2017 - 12:35

Pire, c'est juste une console indépendante qui se sert sur port super nintendo pour utiliser ses manettes, c'est tout ! Il faut rajouter une alim sur l'adaptateur, même les câbles video sont directement sur l'adaptateur, ca n'utilise pas ceux de la super nintendo...
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Re: [Tuto] Rom avec code game genie

Message par larska le Mar 20 Juin 2017 - 13:41

je sais pas mai en pensant que se que tu dit est vrai la RetroGen acqueuille la cartouche megadrive qui est émulé pars la console super Nintendo c'est juste une manipulation de codes que la RetroGen face la passerelle entre la cartouche est la console comme le Retron5 qui lui un émulateur qui travail sur la rom.
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Re: [Tuto] Rom avec code game genie

Message par cyberxander le Mar 20 Juin 2017 - 16:38

Regarde comment ça fonctionne :-) https://www.youtube.com/watch?v=YPvEWY4eDMg
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Re: [Tuto] Rom avec code game genie

Message par davlar le Mar 20 Juin 2017 - 20:29

ho! j'avais vu cette video en me remettant dans le jeu video, énorme. Tu vas me faire replonger dans le broquante game Smile!
Merci pour le court de retrogen!study
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davlar
Grand X
Grand X

Messages : 837
Date d'inscription : 15/01/2013
Age : 36
Localisation : rennes

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Re: [Tuto] Rom avec code game genie

Message par larska le Mer 21 Juin 2017 - 14:26

j'ai vu une autre video qui montre les composants , il y a une puce qui a les fonction d'une Megadrive mai qui n'en est pas c'est de l'émulation pur est dure donc se que je dit est vrai.les personne qui on démonté l'adaptateur conseil meme de ne pas l'acheter car pour eus c'est du vol mai pour un objet de collection sa va.
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larska
Petit X
Petit X

Messages : 93
Date d'inscription : 10/03/2016
Age : 45

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Re: [Tuto] Rom avec code game genie

Message par larska le Dim 2 Juil 2017 - 4:20

Back to the Future Part 3

1 BDCT-AA8N + BDDT-AA5W Infinite lives in buckboard chase
2 AGJA-AADN 2 lives in buckboard chase
3 A0JA-AADN 6 lives in buckboard chase
4 BGJA-AADN 10 lives in buckboard chase
5 CRJA-AADN 20 lives in buckboard chase
6 A85T-EAGY Shooting gallery timer runs at
4x normal speed
7 BL5T-EAGY Shooting gallery timer runs at
3x normal speed
8 B85T-EAGY Shooting gallery timer runs at
2x normal speed
9 HW5T-EAGY Shooting gallery timer runs at
1/2x normal speed
10 ML5T-EAGY Shooting gallery timer runs at
1/3x normal speed
11 SC5T-EAGY Shooting gallery timer runs at
1/4x normal speed
12 FW5T-ECGY Shooting gallery timer runs at
1/10x normal speed
13 C1AT-EAAY Small ducks worth 1,550 in
shooting gallery
14 L1AT-ECAY Small ducks worth 15,550 in
shooting gallery
15 L1AT-FLAY Small ducks worth 155,550 in
shooting gallery
16 EMBA-ECF6 Flying ducks worth 12,200 in
shooting gallery
17 EMBA-FEF6 Flying ducks worth 122,200 in
shooting gallery
18 A95A-GAF0 4 hits allowed in pie-throwing level
19 A15A-GAF0 6 hits allowed in pie-throwing level
20 AS5A-GAF0 8 hits allowed in pie-throwing level
21 ATGA-JA4A Infinite hits allowed in pie-
throwing level

--------------------------------------------------------------------------

Barkley Shut Up and Jam 2

1. CCVA-CAHE Get full "juice" quicker
2. J94T-C53W Get "juice" real slowly

----------------------------------------------------------
Batman

1 E2ET-AA4C MASTER CODE--MUST BE ENTERED
2 AKFT-AA4Y Infinite lives
3 RFFA-A60N Batman floats when he dies!
4 AKYA-AA9G Infinite Batarangs
5 RYFA-C6VR Guns don't hurt
6 AKYT-AA5L Infinite rockets for the
Batwing
7 B2AT-CA46 Punches, knives and
guns don't hurt
8 AKYT-AA7R Infinite rockets for the
Batmobile
9 HEET-BJX2 Start on Axis Chemical Plant level
10 HEET-BNX2 Start on Flugelheim Museum level
11 HEET-BTX2 Start battle with Bob the Goon
12 HEET-BYX2 Start with graphic before
Gotham City Streets
13 HEET-B2X2 Start on Gotham City Streets level
14 HEET-B6X2 Start battle with mimes
15 HEET-BAX2 Start battle with Gotham City Streets boss
16 9TET-BGD2 +BEET-AAD4 + Start on Sky over Gotham
96ET-AAD6 + 5NET-AYX8 + AJET-AA6A level
17 9TET-BGD2 +BJET-AAD4 + Start on Gotham Cathedral
96ET-AAD6 + 5NET-AYX8 + AJET-AA6A level
18 9TET-BGD2 +BNET-AAD4 + Start on Gotham Cathedral
96ET-AAD6 + 5NET-AYX8 + AJET-AA6A level spikes
19 9TET-BGD2 +BTET-AAD4 + 96ET-AAD6 + Meet the Joker
5NET-AYX8 + AJET-AA6A
20 HEGA-BJVG Skip through levels
21 HEGA-BTVG Skip through levels faster
22 AKEA-AA4J Invincible and invisible!

-------------------------------------------------------------------

Batman Forever

1. A4OA-AA9R Infinite lives
2. CDXA-AA3N Infinite time-not in Training mode
CODES 3-5 DON'T WORK IN 2 PLAYER COMPETITIVE MODE
3. BJNT-AADE Start with 10 lives
4. CTNT-AADE Start with 20 lives
5. GJNT-AADE Start with 50 lives
CODES 6-11 ONLY WORK IN 2 PLAYER COMPETITIVE MODE
6. BJNT-AAEE Player 1 starts with 10 lives
7. CTNT-AAEE Player 1 starts with 20 lives
8. GJNT-AAEE Player 1 starts with 50 lives
9. BJNT-AAEL Player 2 starts with 10 lives
10. CTNT-AAEL Player 2 starts with 20 lives
11. GJNT-AAEL Player 2 starts with 50 lives
12. BDBT-AA9A You can use any special weapon at any time
13. A4CT-AA6A Most enemies die with one hit
14. RENA-A60R + 9TNA-BGRT + AENA-AAGW Start on level 2
15. RENA-A60R + 9TNA-BGRT + AJNA-AAGW Start on level 3
16. RENA-A60R + 9TNA-BGRT + ANNA-AAGW Start on level 4
17. RENA-A60R + 9TNA-BGRT + ATNA-AAGW Start on level 5
18. RENA-A60R + 9TNA-BGRT + AYNA-AAGW Start on level 6
19. RENA-A60R + 9TNA-BGRT + A2NA-AAGW Start on level 7
20. RENA-A60R + 9TNA-BGRT + A6NA-AAGW Start on level 8

-------------------------------------------------------------------------------------

Batman Returns

1 BLYT-AA4R Invincibility--still can die if you fall
2 ALFA-AA9N Infinite Batarangs (tm)
3 BLGT-AA5N Infinite smoke bombs
4 BLHT-AA8C Infinite swarms
5 BLJT-AA4L Infinite grappling guns
6 BLLA-AA7A Infinite super seeking Batarangs
7 BEFA-AABL Start with 10 lives
8 AKFA-AAFT Start with 2 swarms
9 AZFA-AAFT Start with 5 swarms
10 BKFA-AAFT Start with 10 swarms
11 CVFA-AAFT Start with 20 swarms
12 NPFA-AAFT Start with 99 swarms
13 CVFA-AAFE Start with 20 Batarangs
14 D3FA-AAFE Start with 30 Batarangs
15 FBFA-AAFE Start with 40 Batarangs
16 GKFA-AAFE Start with 50 Batarangs
17 NPFA-AAFE Start with 99 Batarangs
18 A3FA-AAFL Start with 6 smoke bombs
19 BKFA-AAFL Start with 10 smoke bombs
20 B7FA-AAFL Start with15 smoke bombs
21 CVFA-AAFL Start with 20 smoke bombs
22 NPFA-AAFL Start with 99 smoke bombs
23 AKFA-AAF0 Start with 2 grappling guns
24 AZFA-AAF0 Start with 5 grappling guns
25 BKFA-AAF0 Start with10 grappling guns
26 CVFA-AAF0 Start with 20 grappling guns
27 NPFA-AAF0 Start with 99 grappling guns
28 AKFA-AAF6 Start with 2 super bats
29 AZFA-AAF6 Start with 5 super bats
30 BKFA-AAF6 Start with10 super bats
31 CVFA-AAF6 Start with 20 super bats
32 NPFA-AAF6 Start with 99 super bats
33 AMGA-CAD6 Start on level 2
34 ASGA-CAD6 Start on level 3
35 AXGA-CAD6 Start on level 4
36 A1GA-CAD6 Start on level 5
37 A5GA-CAD6 Start on level 6
38 A9GA-CAD6 Start on level 7
39 BDGA-CAD6 Start on level 8
40 BHGA-CAD6 Start on level 9
41 BMGA-CAD6 Start on level 10
42 B1GA-CAD6 Start on level 11
43 B9GA-CAD6 Start on level 12
44 CDGA-CAD6 Start on level 13
45 CHGA-CAD6 Start on secret level
46 CMGA-CAD6 Start on secret level
47 CSGA-CAD6 Start on level 14
48 CXGA-CAD6 Start on level 15
49 C1GA-CAD6 Start on level 16
50 C5GA-CAD6 Start on level 17

----------------------------------------------------------------

Batman Revenge of the Joker

1 AACT-AAHY Start with 1 life
CODES 2 THRU 6 MAY CAUSE GRAPHIC ERRORS
2 AECT-AAHY Start with 2 lives
3 ANCT-AAHY Start with 4 lives
4 ATCT-AAHY Start with 5 lives
5 BECT-AAHY Start with 10 lives
6 CNCT-AAHY Start with 20 lives
7 AAET-AAEY Infinite lives
8 AD1T-ACGY Start with 1 life increments
9 AD1T-AEGY Start with 2 life increments
10 AD1T-AJGY Start with 4 life increments
11 AD1T-ANGY Start with 6 life increments
CODES 12 THRU 16: YOU CAN ONLY SEE 8
12 AD1T-AYGY Start with 10 life increments
13 AD1T-A8GY Start with 15 life increments
14 AD1T-BJGY Start with 20 life increments
15 AD1T-B6GY Start with 30 life increments
16 AD1T-DERY Start with 50 life increments
17 AM1A-AA8N Infinite life increments
CODES 18 THRU 25 MAY AFFECT YOUR ABILITY TO FIRE YOUR GUN
18 AD1T-AAH4 + AX2A-AA3J Become invincible at any time
19 AH1T-AAH4 + HH2A-BGVJ 1 capsule needed to get
ability to be invincible
20 AM1T-AAH4 + HH2A-BLVJ 2 capsules needed to get
ability to be invincible
21 AS1T-AAH4 + HH2A-BRVJ 3 capsules needed to get
ability to be invincible
22 AX1T-AAH4 + HH2A-BWVJ 4 capsules needed to get
ability to be invincible
23 A11T-AAH4 + HH2A-B0VJ 5 capsules needed to get
ability to be invincible
24 A51T-AAH4 + HH2A-B4VJ 6 capsules needed to get
ability to be invincible
25 A91T-AAH4 + HH2A-B8VJ 7 capsules needed to get
ability to be invincible
DONT COMBINE CODE 26 WITH ANY OF CODES 18 THRU 25
26 AX2A-AA3J Capsules not lost when invinciblity is used

WITH CODES 27 THRU 33, CAPSULES AREN'T LOST WHEN INVINCIBILITY IS USED
27 AH1T-AAH4 + AX2A-AA3J 1 capsule needed to get
ability to be invincible
28 AM1T-AAH4 + AX2A-AA3J 2 capsules needed to get
ability to be invincible
29 AS1T-AAH4 + AX2A-AA3J 3 capsules needed to get
ability to be invincible
30 AX1T-AAH4 + AX2A-AA3J 4 capsules needed to get
ability to be invincible
31 A11T-AAH4 + AX2A-AA3J 5 capsules needed to get
ability to be invincible
32 A51T-AAH4 + AX2A-AA3J 6 capsules needed to get
ability to be invincible
33 A91T-AAH4 + AX2A-AA3J 7 capsules needed to get
ability to be invincible
CODES 34 THRU 40 MAY AFFECT YOUR ABILITY TO FIRE YOUR GUN
34 TD2A-AABC Invincibility time is 1/2x normal
35 2D2A-AABC Invincibility time is 3/4x normal
36 TD2A-ACBC Invincibility time is 1-1/2x normal
37 AD2A-AEBC Invincibility time is 2x normal
38 AD2A-AGBC Invincibility time is 3x normal
39 AD2A-ALBC Invincibility time is 5x normal
40 AD2A-AYBC Invincibility time is 10x normal

41 9TCT-BGSL + 7TCA-AAH8 + Start on Level 1-2: City Rooftops
AECT-AAHN
42 9TCT-BGSL + 7TCA-AAH8 + Start on Level 1-3: Boss Ace Ranger
AJCT-AAHN
43 9TCT-BGSL + 7TCA-AAH8 + Start on Level 2-1: Assembly Line
ANCT-AAHN
44 9TCT-BGSL + 7TCA-AAH8 + Start on Level 2-2: Weapons Plant
ATCT-AAHN
45 9TCT-BGSL + 7TCA-AAH8 + Start on Level 3-1: Ice Valley
AYCT-AAHN
46 9TCT-BGSL + 7TCA-AAH8 + Start on Level 3-2: Excavation Mine
A2CT-AAHN
47 9TCT-BGSL + 7TCA-AAH8 + Start on Level 3-3: Boss Minedroid
A6CT-AAHN
48 9TCT-BGSL + 7TCA-AAH8 + Start on Level 4-1: Weapons Express
BACT-AAHN
49 9TCT-BGSL + 7TCA-AAH8 + Start on Level 4-2: Assembly Plant
BECT-AAHN
50 9TCT-BGSL + 7TCA-AAH8 + Start on Level 4-3: Boss
BJCT-AAHN Master C.P.U.
51 9TCT-BGSL + 7TCA-AAH8 + Start on Level 5-1: Sewer System
BNCT-AAHN
52 9TCT-BGSL + 7TCA-AAH8 + Start on Level 5-2: Deserted Tunnel
BTCT-AAHN
53 9TCT-BGSL + 7TCA-AAH8 + Start on Level 6-1: Missile Silo
BYCT-AAHN
54 9TCT-BGSL + 7TCA-AAH8 + Start on Level 6-2: Tank #329
B2CT-AAHN
55 9TCT-BGSL + 7TCA-AAH8 + Start on Level 6-3: Boss Joker
B6CT-AAHN
56 9TCT-BGSL + 7TCA-AAH8 + Start on Level 7-1: Tiki Jungle
CACT-AAHN
57 9TCT-BGSL + 7TCA-AAH8 + Start on Level 7-2: Boss ???
CECT-AAHN
58 4BNA-CRCR Batman gets about 1/100x normal
power in Boss levels

59 WBNA-CCCR Batman gets about 1/20x normal
power in Boss levels
60 3BNA-CACR Batman gets about 1/10x normal
power in Boss levels
61 NVNA-CACR Batman gets about 1/5x normal
power in Boss levels
62 HVNA-CACR Batman gets about 1/3x normal
power in Boss levels
63 FBNA-CACR Batman gets about 1/2x normal
power in Boss levels
64 BZNA-CACR Batman gets about 1-1/2x normal
power in Boss levels
65 BKNA-CACR Batman gets about 2x normal
power in Boss levels
66 A7NA-CACR Batman gets about 3x normal
power in Boss levels
67 AVNA-CACR Batman gets about 5x normal
power in Boss levels
68 4BNA-CRC2 Boss gets about 1/100x normal
power in Boss levels
69 WBNA-CCC2 Boss gets about 1/20x normal
power in Boss levels
70 3BNA-CAC2 Boss gets about 1/10x normal
power in Boss levels
71 NVNA-CAC2 Boss gets about 1/5x normal
power in Boss levels
72 HVNA-CAC2 Boss gets about 1/3x normal
power in Boss levels
73 FBNA-CAC2 Boss gets about 1/2x normal
power in Boss levels
74 BZNA-CAC2 Boss gets about 1-1/2x normal
power in Boss levels
75 BKNA-CAC2 Boss gets about 2x normal power
in Boss levels

CODE 76 WON'T WORK IF CHARACTER'S NORMAL STARTING AMOUNT OF POWER WAS MORE THAN 219,000
76 A7NA-CAC2 Boss gets about 3x normal
power in Boss levels

CODE 77 WON'T WORK IF CHARACTER'S NORMAL STARTING AMOUNT OF POWER WAS MORE THAN 131,000
77 AVNA-CAC2 Boss gets about 5x normal power in Boss levels

-------------------------------------------------------------------------------------------------------------------------------

Battle Squadron

1 R1JT-R60T MASTER CODE--MUST BE ENTERED
2 AD1T-AAE0 Infinite lives
3 AA5A-AAC8 Infinite nova smart bombs
4 BE7A-RAA4 Start with 9 nova smart bombs
5 AY7A-RAA2 Start with weapons upgraded--player 1 only
6 BDLA-AA9Y Don't downgrade weapons when killed
7 AA6T-RAF2 Limit enemy bullets on screen to 1
8 AN6T-RAF2 Limit enemy bullets on screen to 4
9 AY6T-RAF2 Limit enemy bullets on screen to 6
10 NA6T-RAF4 Enemy bullets travel very slow
11 966T-REF4 Enemy bullets travel very fast

--------------------------------------------------------------------------


Battletech

1 AXYT-CA3Y Infinite ammo
2 AX7T-AA7L Infinite lives
3 AMZT-CA4Y Don't take permanent damage from enemy
shots
4 AM0A-CA26 Don't take permanent damage from hitting
most objects (mines, enemies, etc.)
5 ATGA-CA54 Don't lose gun from overheating it
6 AH3T-AAHL Start with 1 life
7 AM3T-AAHL Start with 2 lives
8 AX3T-AAHL Start with 4 lives
9 A13T-AAHL Start with 5 lives
10 A93T-AAHL Start with 7 lives
11 BH3T-AAHL Start with 9 lives
12 AD3T-AAHW Start on mission 2
13 AS3T-AAHW Start on mission 3
14 AM3T-AAHW Start on mission 4
15 AX3T-AAHW Start on mission 5
16 693T-TGHG Max ammo for Machine Gun is 999
17 8X3T-TCHJ Max ammo for Auto Cannon is 500
18 8X3T-TCHL Max ammo for Inferno Missiles is 500
19 8X3T-TCHN Max ammo for Large Laser is 500
20 8X3T-TCHR Max ammo for Thunder Mines is 500
21 9M3T-TAHT Max ammo for PPC is 250
22 8X3T-TCHW Max ammo for Long-Range missiles is 500
23 9M3T-TAHY Max ammo for Arrow Guided Missiles is 250
24 9M3T-TAH0 Max ammo for Gauss Rifle is 250

----------------------------------------------------------------------------------

Battletoads

1 C3BT-AA5A Infinite lives
2 AABT-BA7R + ABPA-EAH6 Player 1 starts with 1 life
3 AJBT-BA7R + AKPA-EAH6 Player 1 starts with 3 lives
4 ATBT-BA7R + AVPA-EAH6 Player 1 starts with 5 lives
5 BEBT-BA7R + B1PA-EAH6 Player 1 starts with 10 lives
6 CNBT-BA7R + CPPA-EAH6 Player 1 starts with 20 lives
7 AABT-BA7R + ABPA-EAH6 + ABPT-EABG Both players
start with 1 life
8 AJBT-BA7R + AKPA-EAH6 + ABPT-EABG Both players
start with 3 lives
9 ATBT-BA7R + AVPA-EAH6 + ABPT-EABG Both players
start with 5 lives
10 BEBT-BA7R + B1PA-EAH6 + ABPT-EABG Both players
start with 10 lives
11 CNBT-BA7R + CPPA-EAH6 + ABPT-EABG Both players
start with 20 lives
12 PT7T-AA54 + CKHA-AA5J Take less damage
13 APBT-AAD4 + AN0T-AAAL Start with 1 energy block
14 BPBT-AAD4 + BN0T-AAAL Start with 3 energy blocks
15 CPBT-AAD4 + CN0T-AAAL Start with 5 energy blocks
WITH CODES 16 THRU 18, YOU MAY NEED TO SWITCH OFF TO GO ON
16 AA5T-B92Y Extremely bogus jump
17 AA5T-B72Y Mildly bogus jump
18 AA5T-B52Y Bogus jump
CODES 19 THRU 21 DON'T WORK ON ALL LEVELS
19 AA5T-BZ2Y Higher jump
20 AA5T-BV2Y Super jump
21 AA5T-BK2Y Mega-jump
22 AJZT-AAC4 Start on level 2
23 ANZT-AAC4 Start on level 3
24 ATZT-AAC4 Start on level 4
25 AYZT-AAC4 Start on level 5
26 A2ZT-AAC4 Start on level 6
27 A6ZT-AAC4 Start on level 7
28 BAZT-AAC4 Start on level 8
29 BEZT-AAC4 Start on level 9
30 BJZT-AAC4 Start on level 10
31 BNZT-AAC4 Start on level 11
32 BTZT-AAC4 Start on level 12
33 BYZT-AAC4 Start on level 13

----------------------------------------------------------------------

Beavis and Butthead

1 AXPT-CA7L Beavis doesn't take damage from shopping carts, mice, frozen yoghourt cones, oil, bowling balls, skateboards, thugs, Anderson sewer acid, rats, birds
2 AT3A-CA7Y Beavis doesn't take damage from policemen, and cool girls
3 AWRA-CA6N Beavis doesn't take damage from more sewer acid
4 ATSA-CA8R Beavis doesn't take damage from AndersonÍs dog
5 AWVT-CA60 Beavis doesn't take damage from junkyard sewer acid
6 AVAT-CA2G Beavis doesnÍt take damage from getting sick
7 ATFT-CA78 Beavis doesn't take damage from electricity
8 AXRA-CA8L Butt-head doesn't take damage from shopping carts, mice, frozen yoghourt cones, oil, bowling balls, skateboards, thugs, Anderson, sewer acid, rats, birds
9 AT3T-CA6R Butt-head doesn't take damage from policemen, cool girls
10 AWRT-CA24 Butt-head doesn't take damage from more sewer acid
11 ATSA-CA88 Butt-head doesn't take damage from Anderson dog
12 AWWA-CA4C Butt-head doesn't take damage from junkyard sewer acid
13 AVAT-CA2W Butt-head doesnÍt take damage from getting sick
15 E3AT-CA2G Beavis & Butt-head donÍt take damage from getting sick
16 AJYA-CA96 Food restores all of Beavis' attention span
17 AJYT-CA6J Food restores all of Butt-head's attention span
18 CAEA-CA5A Snake is free
19 CJDT-CA7E Toy gun is free
20 CAEA-CA2C Bat is free
21 CLFT-CA5Y Movie tickets are free
22 AM1A-CA7T Always have $6.40
23 ABLT-CNF6 Hospital ride is easier to win
24 AA0A-CACA Always win the hospital ride
25 AT8T-CA54 Ticket pieces that are returned to the poster are not lost when you die

------------------------------------------------------------------------------------------------------------------------

Bimini Run

1 ACDA-CAEJ Start at chapter 2
2 AGDA-CAEJ Start at chapter 3
3 ALDA-CAEJ Start at chapter 4
4 ARDA-CAEJ Start at chapter 5
5 AWDA-CAEJ Start at chapter 6
6 ACDT-DA4N Start with 1 boat
7 AGDT-DA4N Start with 2 boats
8 BGDT-DA4N Start with 10 boats
9 BDHA-AYB2 + BDHA-AYB8 Top speed is 80 mph instead of 93
10 FDHA-A4B2 + FDHA-A4B8 Top speed is 105 mph
11 ZDHA-A8B2 + ZDHA-A8B8 Top speed is 125 mph
12 RGVT-C6TY Don't lose boats from accidents and
enemy fire
13 RHKT-A61L Infinite fuel supply
14 ACDA-CAB6 + ACET-CAHE 0 continues instead of 4
15 AGDA-CAB6 + AGET-CAHE 1 continue
16 ALDA-CAB6 + ALET-CAHE 2 continues
17 BGDA-CAB6 + BGET-CAHE 9 continues
18 RGJA-C60G Infinite continues

--------------------------------------------------------------------------------

Blaster Master 2

1 BVLT-JA5Y Protection from most hazards„
NOT IN TOP-VIEW MODE
2 D5VA-GA90 Medium falls don't hurt„DON'T
COMBINE WITH CODES 15 AND 16
3 ACBA-GAB2 Start with 1 life
4 AGBA-GAB2 Start with 2 lives
5 AWBA-GAB2 Start with 5 lives
6 BGBA-GAB2 Start with 10 lives
7 CRBA-GAB2 Start with 20 lives
8 SCBT-GA5E Infinite lives„NOT IN TOP-VIEW MODE
9 8H5A-H98G Jump about 6x normal height in vehicle
10 815A-H98G Jump about 3x normal height in vehicle
11 895A-H98G Jump about 2x normal height in vehicle
12 9D5A-H98G Jump about 1-1/2x normal height in vehicle
13 9M5A-H98G Jump about 3/4x normal height in vehicle
14 9S5A-H98G Jump about 1/2x normal height in vehicle
15 9D5T-H99C + D5VA-GA90 Jump about 2x normal height
when walking„and don't take
damage from medium falls
16 9H5T-H99C + D5VA-GA90 Jump about 1-1/2x normal
height when walking„and
don't take damage from medium falls
17 9S5T-H99C Jump about 3/4x normal height when walking
18 9X5T-H99C Jump about 1/2x normal height when walking
19 B5ZT-GA9J Infinite 3-way fire
20 CD0T-GA94 + BD0T-GA62 Infinite hyper missiles
21 CD1A-GA86 Infinite 8-way lightnings
22 B4FT-GA3G Infinite shields
23 ABMT-JAHR Weapon icon adds 0 more to amt. you have
24 AFMT-JAHR Weapon icon adds 1 more to amt. you have
25 APMT-JAHR Weapon icon adds 3 more to amt. you have
26 BKMT-JAHR Weapon icon adds 10 more to amt. you have
27 CVMT-JAHR Weapon icon adds 20 more to amt. you have
28 GKMT-JAHR Weapon icon adds 50 more to amt. you have
29 NPMT-JAHR Weapon icon adds 99 more to amt. you have (max)
30 ABMA-JACW Heart icon adds 0 points to energy bar
31 AFMA-JACW Heart icon adds 1 point to energy bar
32 AKMA-JACW Heart icon adds 2 points to energy bar
33 AVMA-JACW Heart icon adds 4 points to energy bar
34 AZMA-JACW Heart icon adds 5 points to energy bar
35 A3MA-JACW Heart icon adds 6 points to energy bar
36 A7MA-JACW Heart icon adds 7 points to energy bar
37 BBMA-JACW Heart icon adds 8 points to energy bar
38 BFMA-JACW Heart icon adds 9 points to energy bar
39 BKMA-JACW Heart icon adds 10 points to energy bar
40 BPMA-JACW Heart icon adds 11 points to energy bar
41 BVMA-JACW Heart icon adds 12 points to energy bar (max)
42 VCFT-HGCG Shields last 10x normal time
43 2WFT-GWCG Shields last 5x normal time
44 5WFT-GLCG Shields last 3x normal time
45 7CFT-GGCG Shields last 2x normal time
46 9LFT-GACG Shields last 1/2x normal time
47 Y8FT-GACG Shields last 1/3x normal time
48 NWFT-GACG Shields last 1/5x normal time
49 GLFT-GACG Shields last 1/10x normal time
50 A3FT-AA82 Infinite continue credits

51 A3GA-AA5L Infinite time to decide whether
to use a continue credit

--------------------------------------------------------------------------------------------
Bonanza Brothers

1 AJBT-AAF6 Start on stage 2
2 ANBT-AAF6 Start on stage 3
3 AYBT-AAF6 Start on stage 4
4 A2BT-AAF6 Start on stage 5
5 A6BT-AAF6 Start on stage 6
6 BEBT-AAF6 Start on stage 7
7 BJBT-AAF6 Start on stage 8
8 BNBT-AAF6 Start on stage 9
9 BYBT-AAF6 Start on stage 10
10 AECA-CAF8 + AE2T-CACA + AE4T-CAEW Start clock at 1 minute
instead of 3
11 AJCA-CAF8 + AJ2T-CACA + AJ4T-CAEW Start clock at 2 minutes
12 A2CA-CAF8 + A22T-CACA + A24T-CAEW Start clock at 6 minutes
13 BECA-CAF8 + BE2T-CACA + BE4T-CAEW Start clock at 9 minutes
14 LTDA-CA8T Infinite time
15 968T-B946 + AE8T-AADW Sets player lives lower limit
on option screen to 1
16 968T-B946 + BN8T-AADL Sets player lives upper limit
on option screen to 9
17 AA6T-AAGJ + 3T6T-BF8L Player 1 starts with 25 lives
18 AA6T-AAHR + 3T6T-BF9T Player 2 starts with 25 lives
19 AA2T-CACW + 3T2T-DF4Y Player 1 continues with 25 lives
20 AA4T-CAFE + 3T4T-DF7G Player 2 continues with 25 lives
21 PBKT-AA68 Infinite lives--player 1
22 PVLA-AA3L Infinite lives--player 2
23 AT2T-CA3E Infinite credits--player 1
24 AT4T-CA50 Infinite credits--player 2

---------------------------------------------------------------------------

Boxing Legends of the Ring

1 REBT-A6TN MASTER CODE--MUST BE ENTERED
2 AVGA-AA2W Infinite time per round--must get a knockout
CODES ALTERING MINUTES PER ROUND WORK ONLY IN CAREER MODE
3 AF1A-AAG8 Each round is 1 minute
4 AK1A-AAG8 Each round is 2 minutes
5 AV1A-AAG8 Each round is 4 minutes
6 AZ1A-AAG8 Each round is 5 minutes
7 A71A-AAG8 Each round is 7 minutes
8 BF1A-AAG8 Each round is 9 minutes
9 ABVT-AABY Player 1 starts with 0 superpunches
10 AKVT-AABY Player 1 starts with 2 superpunches
11 APVT-AABY Player 1 starts with 3 superpunches
12 ATVA-AA90 Player 1 gets infinite superpunches
13 SEVA-BJZT Each knockdown worth 2 superpunches to
Player 1
14 SEVA-BNZT Each knockdown worth 3 superpunches to
Player 1
15 ABVT-AACA Player 2 starts with 0 superpunches
16 AKVT-AACA Player 2 starts with 2 superpunches
17 APVT-AACA Player 2 starts with 3 superpunches
18 ATVA-AA9C Player 2 gets infinite superpunches
19 SEVA-BJY4 Each knockdown worth 2 superpunches to
Player 2
20 SEVA-BNY4 Each knockdown worth 3 superpunches to
Player 2
21 AXLA-AA9R Infinite stamina for Player 1
22 SFGA-BGY6 Player 1 regains stamina faster than normal
23 AXGT-AA6Y Infinite stamina for Player 2
24 SFGA-BGWL Player 2 regains stamina faster than normal
CODES 25 THRU 33 AFFECT CREATING A NEW BOXER. STAMINA CODES
WORK AS DESCRIBED FOR OLYMPIC, BUT GIVE YOU A LITTLE LESS FOR
MILITARY AND STREET
25 LALT-DA7W Punch power starts at maximum
26 FALT-DA7W Punch power starts at half of maximum
27 AALT-DA7W Punch power starts at zero
28 NALT-CAHE Stamina starts at maximum
29 GALT-CAHE Stamina starts at half of maximum
30 AALT-CAHE Stamina starts at zero
31 LAMA-DA2Y Chin starts at maximum
32 FAMA-DA2Y Chin starts at half of maximum
33 AAMA-DA2Y Chin starts at zero
34 RE3T-C6TW Infinite strength beads

--------------------------------------------------------------------------------------------

Bubsy

1 AJXT-AAA2 Start with 3 lives
2 DEXT-AAA3 Start with 20 lives
3 KEXT-AAA4 Start with 66 lives
4 RERT-86V4 Infinite lives
5 ADTA-6AAC Infinite time
6 AL9V-CAAY Each yarn ball worth 2
7 A09V-CAAY Each yarn ball worth 5
8 BL9V-CAAY Each yarn ball worth 10
9 GK3B-CAHC Each yarn crate holds 32
10 KP3B-CAHC Each yarn crate holds 51
11 XF3B-CAHC Each yarn crate holds 99
12 AELT-AAAC Start on chapter 2
13 AJLT-AAAC Start on chapter 3
14 ANLT-AAAC Start on chapter 4
15 ATLT-AAAC Start on chapter 5
16 AYLT-AAAC Start on chapter 6
17 A2LT-AAAC Start on chapter 7
18 BALT-AAAC Start on chapter 8
19 BJLT-AAAC Start on chapter 9
20 BTLT-AAAC Start on chapter 10
21 BYLT-AAAC Start on chapter 11
22 B2LT-AAAC Start on chapter 12
23 B6LT-AAAC Start on chapter 13
24 CALT-AAAC Start on chapter 14
25 CELT-AAAC Start on chapter 15
26 CJLT-AAAC Start on chapter 16

------------------------------------------------------------------------------

Bulls vs. Lakers and the NBA Playoffs

1 R18A-8608 MASTER CODE--MUST BE ENTERED
2 ATHA-AA68 Infinite shot clock
3 REJA-A6TN Infinite timeouts for both teams
4 AFFT-CAEL Team 1 starts with 1 timeout
5 APFT-CAEL Team 1 starts with 3 timeouts
6 A7FT-CAEL Team 1 starts with 7 timeouts
7 BFFT-CAEL Team 1 starts with 9 timeouts
8 AFFT-CAEW Team 2 starts with 1 timeout
9 APFT-CAEW Team 2 starts with 3 timeouts
10 A7FT-CAEW Team 2 starts with 7 timeouts
11 BFFT-CAEW Team 2 starts with 9 timeouts
12 BJCA-AAH8 Team 1 starts with 10 points
13 CTCA-AAH8 Team 1 starts with 20 points
14 D2CA-AAH8 Team 1 starts with 30 points
15 FACA-AAH8 Team 1 starts with 40 points
16 GJCA-AAH8 Team 1 starts with 50 points
17 BJCT-AAAG Team 2 starts with 10 points
18 CTCT-AAAG Team 2 starts with 20 points
19 D2CT-AAAG Team 2 starts with 30 points
20 FACT-AAAG Team 2 starts with 40 points
21 GJCT-AAAG Team 2 starts with 50 points
DON'T COMBINE CODES 22 THRU 37 WITH ANY OF CODES 38 THRU 43
22 SFBT-DEZ2 Team 1's baskets worth 1 point
23 SFBT-DJZ2 Team 1's baskets worth 2 points
24 SFBT-DNZ2 Team 1's baskets worth 3 points
25 SFBT-DTZ2 Team 1's baskets worth 4 points
26 SFBT-DYZ2 Team 1's baskets worth 5 points
27 SFBT-D2Z2 Team 1's baskets worth 6 points
28 SFBT-D6Z2 Team 1's baskets worth 7 points
29 SFBT-DAZ2 Team 1's baskets worth 8 points
30 SFBT-DEZR Team 2's baskets worth 1 point
31 SFBT-DJZR Team 2's baskets worth 2 points
32 SFBT-DNZR Team 2's baskets worth 3 points
33 SFBT-DTZR Team 2's baskets worth 4 points
34 SFBT-DYZR Team 2's baskets worth 5 points
35 SFBT-D2ZR Team 2's baskets worth 6 points
36 SFBT-D6ZR Team 2's baskets worth 7 points
37 SFBT-DAZR Team 2's baskets worth 8 points
DON'T COMBINE CODES 38 THRU 43 WITH ANY OF CODES 22 THRU 37
38 A30T-AAEA All 3-pointers worth 6 points
39 BF0T-AAEA All 3-pointers worth 9 points
40 AK0T-AAAT All free throws worth 2 points
41 AP0T-AAAT All free throws worth 3 points
42 A30T-AAAT All free throws worth 6 points
43 BF0T-AAAT All free throws worth 9 points

----------------------------------------------------------------------------------------------

Burning Force

1 AWJA-AA6Y Invincibility
2 BJWT-AAEG + BLCA-AADW 10 hits per vehicle
3 AJWT-AAEG + ALCA-AADW 2 hits per vehicle
4 AEWT-AAEG + AGCA-AADW 1 hit per vehicle
5 YLJA-AAH8 Infinite vehicles
6 9TWT-BCD8 + BEWT-AAEA Start with 10 vehicles
7 9TWT-BCD8 + AEWT-AAEA Start with 2 vehicles
8 9TWT-BCD8 + AAWT-AAEA Start with 1 vehicle
9 GJWT-BZC8 Start with wide-range weapons
10 4TWT-BZC8 Start with laser weapons
11 KTWT-B1C8 Start with cross laser weapons
12 GJWT-BZC8 + GLCA-BZCT Always have wide range weapons
13 4TWT-BZC8 + 4WCA-BZCT Always have laser weapons
14 KTWT-B1C8 + KWCA-B1CT Always have cross laser weapons
15 A4CA-AA4N Retain weapons on new vehicles
16 ALNT-AA54 + ALNT-AA82 Infinite missiles
17 BJWT-AAC0 Start with 10 missiles
18 AJWT-AAC0 Start with 2 missiles
19 AAWT-AAC0 Start with no missiles
20 OJWT-BXDG Start with max missiles
21 C4KA-AA50 Always get max missiles on pick-up
22 64KA-AA6R Always get homing missiles on pick-up
23 BLKA-AAD2 + BLKA-AAET Always add 10 missiles on pick-up
24 ALKA-AAD2 + ALKA-AAET Always add 2 missiles on pick-up
25 AAWT-AAEN Start with 5 invincibility items
26 AEWT-AAEN Start with 4 invincibility items
27 AJWT-AAEN Start with 3 invincibility items
28 ANWT-AAEN Start with 2 invincibility items
29 ATWT-AAEN Start with 1 invincibility item
30 AAWT-AAEN + ACBA-AAFJ Always have 5 invincibility items
31 AEWT-AAEN + AGBA-AAFJ Always have 4 invincibility items
32 AJWT-AAEN + ALBA-AAFJ Always have 3 invincibility items
33 ANWT-AAEN + ARBA-AAFJ Always have 2 invincibility items
34 ATWT-AAEN + AWBA-AAFJ Always have 1 invincibility item
35 SD4A-BE1L Start on 1st day, area 2
36 SD4A-BJ1L Start on 1st day, area 3
37 SD4A-BN1L Start on 1st day, area 4
38 SD4A-BT1L Start on 2nd day, area 1
39 SD4A-BY1L Start on 2nd day, area 2
40 SD4A-B21L Start on 2nd day, area 3
41 SD4A-B61L Start on 2nd day, area 4
42 SD4A-BA1L Start on 3rd day, area 1
43 RH4A-A61G + 9X4A-BCSJ + BH4A-AAHL Start on 3rd day, area 2
44 RH4A-A61G + 9X4A-BCSJ + BM4A-AAHL Start on 3rd day, area 3
45 RH4A-A61G + 9X4A-BCSJ + BS4A-AAHL Start on 3rd day, area 4
46 RH4A-A61G + 9X4A-BCSJ + BX4A-AAHL Start on 4th day, area 1
47 RH4A-A61G + 9X4A-BCSJ + B14A-AAHL Start on 4th day, area 2
48 RH4A-A61G + 9X4A-BCSJ + B54A-AAHL Start on 4th day, area 3
49 RH4A-A61G + 9X4A-BCSJ + B94A-AAHL Start on 4th day, area 4
50 RH4A-A61G + 9X4A-BCSJ + CD4A-AAHL Start on 5th day, area 1
51 RH4A-A61G + 9X4A-BCSJ + CH4A-AAHL Start on 5th day, area 2
52 RH4A-A61G + 9X4A-BCSJ + CM4A-AAHL Start on 5th day, area 3
53 RH4A-A61G + 9X4A-BCSJ + CS4A-AAHL Start on 5th day, area 4
54 RH4A-A61G + 9X4A-BCSJ + CX4A-AAHL Start on final day, final area
55 AJXA-CA6R Infinite restart credits
56 BKKA-AADN 10 restart credits
57 AZKA-AADN 5 restart credits
58 AFKA-AADN 1 restart credit
59 ABKA-AADN No restarts






avatar
larska
Petit X
Petit X

Messages : 93
Date d'inscription : 10/03/2016
Age : 45

Voir le profil de l'utilisateur

Revenir en haut Aller en bas

Re: [Tuto] Rom avec code game genie

Message par larska le Mar 4 Juil 2017 - 11:13

Caliber .50

1 AJBT-AA4Y MASTER CODE--MUST BE ENTERED
2 AB9A-BE5N Infinite grenades
3 XGHT-AAF2 Start with 99 grenades
4 AYMT-KA2L Grenade pick-up adds 5 instead of 10
5 AEMT-KA2L Grenade pick-up adds 1
6 AB4A-AA2Y Infinite lives
7 RZ5T-A6YJ Almost invincible
8 ATMT-KA2A Power up happens 2x as fast
9 BAMT-KA2A Power up happens 4x as fast
10 BWJA-B8WL Start and restart with full power--normal level only
11 BGJA-B8W2 Start and restart with full power--difficult level only

---------------------------------------------------------------------------------------------------

Castle of Illusion Starring Mickey Mouse

1 EABT-AA3E MASTER CODE--MUST BE ENTERED
2 SAGA-BYWR Each item worth 5 items
3 NNGA-AACJ + NRRA-AABJ Maximum item capacity becomes 98
4 SC6A-AY0L Infinite items
5 SCYT-RYVN Keep items between levels
6 SCKT-AYTA Infinite tries, lose tries if you fall
7 SC8T-AYXR Infinite tries, don't lose tries if you fall
8 SCKA-AY1Y Invincibility
9 E5EA-AAGE Jump higher

----------------------------------------------------------------------------------------

Castlevania Bloodlines

FOR CODES 1 THRU 9, LEAVE # OF PLAYERS AT 3 ON OPTIONS SCREEN.
1 ARFA-ANAR Start with 7 lives
2 ARFA-ARAR Start with 8 lives
3 ARFA-ATAR Start with 9 lives
4 ARFA-AWAR Start with 10 lives
5 ARFA-BAAR Start with 11 lives
6 ARFA-ALJR Start with 26 lives
7 ARFA-BATR Start with 51 lives
8 ARFA-BL2R Start with 76 lives
9 ARFA-BXAR Start with 100 lives
10 AA0A-DA42 Infinite lives
11 REST-C6XR Protection from most hazards--NOT FALLS
12 AE6T-ACCW Start with 1 continue
13 AN6T-AGCW Start with 3 continues
14 AY6T-ALCW Start with 5 continues
15 A66T-ARCW Start with 7 continues
16 BE6T-AWCW Start with 9 continues
17 AXJA-AA5N Infinite continues
18 A26T-AA22 Always restart on the last level (even if you
choose END)
CODES 19 THRU 77 START YOU WITH 1 LIFE ON 1ST GAME. ALSO,
CODES 1 THRU 10 WILL NOT AFFECT 1ST GAME LIVES. CODE 10 WILL
WORK ONLY IF YOU HAVE MORE THAN 1 LIFE
19 9T6T-BGJ2 + AE6T-AAA4 Start on level 1-2
20 9T6T-BGJ2 + AJ6T-AAA4 Start on level 1-3
21 9T6T-BGJ2 + AN6T-AAA4 Start on level 1-4
22 9T6T-BGJ2 + A66T-AAA4 Start on level 1-5
23 9T6T-BGJ2 + BA6T-AAA4 Start on level 1-6
24 9T6T-BGJ2 + GN6T-AAA4 Start on level 1-6 Part 2
25 9T6T-BGJ2 + BE6T-AAA4 Start on level 1-7
26 9T6T-BGJ2 + BJ6T-AAA4 Start on level 1-8
27 9T6T-BGJ2 + BN6T-AAA4 Start on level 1-9
28 9T6T-BGJ2 + BT6T-AAA4 Start on level 1-10
29 9T6T-BGJ2 + BY6T-AAA4 Start on level 1-11
30 9T6T-BGJ2 + CE6T-AAA4 Start on level 2-1
31 9T6T-BGJ2 + CJ6T-AAA4 Start on level 2-2
32 9T6T-BGJ2 + CN6T-AAA4 Start on level 2-3
33 9T6T-BGJ2 + CY6T-AAA4 Start on level 2-4
34 9T6T-BGJ2 + C66T-AAA4 Start on level 2-5
35 9T6T-BGJ2 + DE6T-AAA4 Start on level 2-6
36 9T6T-BGJ2 + DA6T-AAA4 Start on level 2-7
37 9T6T-BGJ2 + DJ6T-AAA4 Start on level 3-1
38 9T6T-BGJ2 + DN6T-AAA4 Start on level 3-2
39 9T6T-BGJ2 + D66T-AAA4 Start on level 3-3
40 9T6T-BGJ2 + GE6T-AAA4 Start on level 3-4
41 9T6T-BGJ2 + JA6T-AAA4 Start on level 3-4 (ALTERNATE
ROUTE)
42 9T6T-BGJ2 + DT6T-AAA4 Start on level 3-5
43 9T6T-BGJ2 + GJ6T-AAA4 Start on level 3-6
44 9T6T-BGJ2 + D26T-AAA4 Start on level 3-7
45 9T6T-BGJ2 + ET6T-AAA4 Start on level 3-8
46 9T6T-BGJ2 + DY6T-AAA4 Start on level 3-9
47 9T6T-BGJ2 + EA6T-AAA4 Start on level 4-1
48 9T6T-BGJ2 + EE6T-AAA4 Start on level 4-2
49 9T6T-BGJ2 + EJ6T-AAA4 Start on level 4-3
50 9T6T-BGJ2 + EN6T-AAA4 Start on level 4-4
51 9T6T-BGJ2 + FE6T-AAA4 Start on level 4-5
52 9T6T-BGJ2 + FJ6T-AAA4 Start on level 4-6
53 9T6T-BGJ2 + KA6T-AAA4 Start on level 4-7
54 9T6T-BGJ2 + GY6T-AAA4 Start on level 4-8
55 9T6T-BGJ2 + FT6T-AAA4 Start on level 4-9
56 9T6T-BGJ2 + FY6T-AAA4 Start on level 4-10
57 9T6T-BGJ2 + F26T-AAA4 Start on level 4-11
58 9T6T-BGJ2 + G26T-AAA4 Start on level 5-1
59 9T6T-BGJ2 + G66T-AAA4 Start on level 5-2
60 9T6T-BGJ2 + J26T-AAA4 Start on level 5-2 (ALTERNATE
ROUTE)
61 9T6T-BGJ2 + HA6T-AAA4 Start on level 5-3
62 9T6T-BGJ2 + HE6T-AAA4 Start on level 5-4
63 9T6T-BGJ2 + HT6T-AAA4 Start on level 5-5
64 9T6T-BGJ2 + J66T-AAA4 Start on level 5-6
65 9T6T-BGJ2 + H26T-AAA4 Start on level 5-7
66 9T6T-BGJ2 + H66T-AAA4 Start on level 5-8
67 9T6T-BGJ2 + JJ6T-AAA4 Start on level 6-1
68 9T6T-BGJ2 + JN6T-AAA4 Start on level 6-2
69 9T6T-BGJ2 + JY6T-AAA4 Start on level 6-3
70 9T6T-BGJ2 + JT6T-AAA4 Start on level 6-4
71 9T6T-BGJ2 + E66T-AAA4 Start on level 6-5
72 9T6T-BGJ2 + C26T-AAA4 Start on level 6-6
73 9T6T-BGJ2 + FA6T-AAA4 Start on level 6-7
74 9T6T-BGJ2 + EY6T-AAA4 Start on level 6-8
75 9T6T-BGJ2 + KY6T-AAA4 Start on level 6-9
76 9T6T-BGJ2 + K26T-AAA4 Start on level 6-10
77 9T6T-BGJ2 + GA6T-AAA4 Start on level 6-11
78 HWET-AABT Start each life with 3/4 health
79 FCET-AABT Start each life with 1/2 health
80 CWET-AABT Start each life with 1/4 health
81 0B8A-D960 Meat power-up always fully heals
82 2V8A-D960 Meat power-up heals 3/4 of total health
83 7V8A-D960 Meat power-up heals 1/4 of total health
84 AB5T-CAE2 Red gems are worth 0
85 AK5T-CAE2 Red gems worth 2
86 AP5T-CAE2 Red gems worth 3
87 AV5T-CAE2 Red gems worth 4
88 AZ5T-CAE2 Red gems worth 5
89 CB5T-CAE2 Red gems worth 10
90 EB5T-CAE2 Red gems worth 20
91 GB5T-CAE2 Red gems worth 30
92 AB6A-CAGJ Blue gems worth 0
93 BB6A-CAGJ Blue gems worth 8
94 CB6A-CAGJ Blue gems worth 10
95 EB6A-CAGJ Blue gems worth 20
96 GB6A-CAGJ Blue gems worth 30
97 JB6A-CAGJ Blue gems worth 40
98 LB6A-CAGJ Blue gems worth 50
99 JB7A-DJXA Weapon power-ups worth 2x as much
(maximum normal level)
100 JB7A-DNXA Weapon power-ups instantly take you to
maximum level
101 ANXT-CAHY Don't lose super weapon when damaged
102 AJYA-CA32 Don't lose super items (seeker orb/super holy
water) when damaged
103 AWEA-AA98 Keep current item after dying--WEAPONS
SOMETIMES BECOME INVISIBLE
104 AWET-AA2E Keep current weapon level after dying
105 AWET-AA5E Keep current number of gems after dying
106 BCET-BN30 Begin each life with 8 gems
107 C4ET-BN30 Begin each life with 16 gems
108 E0ET-BN30 Begin each life with 25 gems
109 LCET-BN30 Begin each life with 50 gems
110 R0ET-BN30 Begin each life with 75 gems
111 XGET-BN30 Begin each life with 99 gems
112 AC6A-CAAW Using holy water doesn't cost any gems
113 AL6A-CAAW Using holy water costs 2 gems
DON'T USE AXE AND BOOMERANG CODES TOGETHER
114 AG6A-CAAY Using axe doesn't cost any gems
115 AG6A-CEAY Using axe costs 2 gems
116 AC6A-CCAY Using boomerang doesn't cost any gems
117 AL6A-CCAY Using boomerang costs 2 gems
DON'T USE WATER AND AXE CODES TOGETHER
118 AW6A-CAA0 Using stronger (Up+C) holy water doesn't cost
any gems
119 AC6A-CJA0 Using stronger axe doesn't cost any gems
DON'T USE BOOMERANG AND WATER CODES TOGETHER
120 BC6A-CAA2 Using stronger boomerang doesn't cost any
gems
121 AW6A-CJA2 Using seeker orb costs 4 gems instead of 8
122 AC6A-CJA2 Using seeker orb doesn't cost any gems
123 AC6A-CJA4 Using super holy water costs 4 gems instead
of 8
124 AC6A-CAA4 Using super holy water doesn't cost any gems
125 RG5T-C6Z0 No items use up any gems when used

----------------------------------------------------------------------------------------

Centurion Defender of Rome

1 R19T-R60T MASTER CODE--MUST BE ENTERED
Initial Talents--money:
2 8XTA-RCAE A good starter (500)
3 7DTA-RGAE A big headstart (1,000)
4 VDTA-SGAE A major advantage (5,000)
Initial Rank--determines how many legions or fleets you control:
5 K53A-RCDE Centurion
6 K53A-REDE Tribune
7 K53A-RGDE Legatus
8 K53A-RJDE General
9 K53A-RLDE Praetor
10 K53A-RNDE Consul
11 K53A-RRDE Proconsul
12 ACEA-AA4T Almost always prevent the populace
under the Roman heel from going
into revolt
13 HTST-BAG4 + NAST-AAG6 Increase the courage of your legions
14 AXHT-AA6C Enable your chariot to take corners
at any speed
15 DM1T-CA46 Fire ship catapult faster
16 HXTA-RJ2J Start with maximum honor
17 APOT-AAF4 Speed up battles slightly

-------------------------------------------------------------------------

Chakan

1 AKZA-TA7L Protection from most hits
2 AB3A-TCF2 Invincibility lasts longer after getting hit
3 DB3A-TAF2 Invincibility does not last as long
4 RLGA-TA4C Invincibility (falling still kills you)
5 ALJA-WA74 + ALJA-WA8J Using an alchemy does not
use up potions
6 P0AT-XTVR Start with 4 blue potions
7 P0AT-XTVW Start with 4 green potions
8 P0AT-XTV0 Start with 4 red potions
9 P0AT-XTV4 Start with 4 clear potions
10 RGJA-W600 Super jump
11 ACGT-VE7W Infinite time
12 RGRT-W6TG Scythe always available
13 RGRA-W604 Grappling hook always available
14 RGRA-W61N Battering mallet always available
15 RGRT-W6T6 Battle axe always available

------------------------------------------------------------------------

Chester Cheetah Wild Wild Quest

1 AA6T-AAFY Infinite lives--EXCEPT RALLY LEVEL
2 AA5A-AABG Start with 0 continues
3 AY5A-AABG Start with 5 continues
4 BE5A-AABG Start with 9 continues
5 AWBT-CA8R Infinite continues
6 ABAA-AAAE Infinite time
7 ABAA-AABG Infinite time and infinite lives--EXCEPT
RALLY LEVEL
8 A1VT-CAFR Small paws worth about 5 instead of 1
9 CDVT-CAFR Small paws worth about 10
10 A5WA-CAA4 Medium paws worth about 6 instead of 3
11 B9WA-CAA4 Medium paws worth about 15
12 CXWA-CAEG Big paws worth about 20 instead of 10
13 D5WA-CAEG Big paws worth about 30
14 AE5A-AADG Start each level with the map piece
15 AG2A-AAER Infinite cheese puffs on pickup--EXCEPT
RALLY LEVEL
16 AJ6A-AABT + AE6A-AABY Begin every level with 1 life
17 AJ6A-AABT + AJ6A-AABY Begin every level with 2 lives
18 AJ6A-AABT + AY6A-AABY Begin every level with 5 lives
19 AJ6A-AABT + A66A-AABY Begin every level with 7 lives
20 AJ6A-AABT + BE6A-AABY Begin every level with 9 lives

---------------------------------------------------------------------------------------

Columns 3

1 A1ZA-AAA0 + A1ZA-AABA + A1ZA-AABN 5 points needed
to attack opponent
2 A5ZA-AAA0 + A5ZA-AABA + A5ZA-AABN 6 points needed
to attack opponent
3 A9ZA-AAA0 + A9ZA-AABA + A9ZA-AABN 7 points needed
to attack opponent
4 BDZA-AAA0 + BDZA-AABA + BDZA-AABN 8 points needed
to attack opponent
5 BHZA-AAA0 + BHZA-AABA + BHZA-AABN 9 points needed
to attack opponent
6 B9ZA-AAA0 + B9ZA-AABA + B9ZA-AABN 15 points needed
to attack opponent
7 CXZA-AAA0 + CXZA-AABA + CXZA-AABN 20 points needed
to attack opponent
8 P5ZA-BGV2 Attacks always remove 1 row
9 P5ZA-BLV2 Attacks always remove 2 rows
10 P5ZA-BRV2 Attacks always remove 3 rows
11 P5ZA-BWV2 Attacks always remove 4 rows
12 P5ZA-B0V2 Attacks always remove 5 rows
13 P5ZA-B4V2 Attacks always remove 6 rows
14 P5ZA-B8V2 Attacks always remove 7 rows
15 P5ZA-BCV2 Attacks always remove 8 rows
16 PXZA-BEWL Attacks always add 1 row
17 PXZA-BJWL Attacks always add 2 rows
18 PXZA-BNWL Attacks always add 3 rows
19 PXZA-BTWL Attacks always add 4 rows
20 PXZA-BYWL Attacks always add 5 rows
21 PXZA-B2WL Attacks always add 6 rows
22 PXZA-B6WL Attacks always add 7 rows
23 PXZA-BAWL Attacks always add 8 rows
24 P5ZA-BEYG Magic stone "Dump" adds 1 row to enemy
instead of 2
25 P5ZA-BNYG Magic stone "Dump" adds 3 rows to enemy
26 P5ZA-BTYG Magic stone "Dump" adds 4 rows to enemy
27 P5ZA-BYYG Magic stone "Dump" adds 5 rows to enemy
28 P5ZA-B2YG Magic stone "Dump" adds 6 rows to enemy
29 P5ZA-B6YG Magic stone "Dump" adds 7 rows to enemy
30 P5ZA-BAYG Magic stone "Dump" adds 8 rows to enemy

-----------------------------------------------------------------------------------------

Comix Zone

1. HVDV-7AAT + AFDV-6AAW Start on Episode 1, Section 2
2. HVDV-7AAT + AKDV-6AAW Start on Episode 2, Section 1
3. HVDV-7AAT + APDV-6AAW Start on Episode 2, Section 2
4. HVDV-7AAT + AVDV-6AAW Start on Episode 3, Section 1
5. HVDV-7AAT + AZDV-6AAW Start on Episode 3, Section 2
6. AJDV-4A4L No damage from attacking solid objects
7. AJCV-4A56 No damage from enemies, explosions, hazards, etc.
8. 963B-4JAC Ice Tea fully heals player
9. JBDV-6CB2 Start with 1/4 health
10. TBDV-6EB2 Start with 1/2 health
11. 2BDV-6GB2 Start with 3/4 health

------------------------------------------------------------------------

Contra Hard Corps

1 RHVA-A6WR Invincible
2 RERT-C6X4 Infinite lives
3 AYCT-AAH4 Start with 5 lives
4 BJCT-AAH4 Start with 10 lives
5 DECT-AAH4 Start with 25 lives
6 GJCT-AAH4 Start with 50 lives
7 NNCT-AAH4 Start with 99 lives
8 AMCT-AA4T Infinite continues
9 ADAA-AAG6 No continues
10 H9GA-AAE6 Start with all weapons
11 AM4A-AA8C You don't lose a weapon when you die
12 RFTT-C614 Each bomb found is worth 99 bombs
13 AJVA-CA8Y Infinite bombs on pick-up

-----------------------------------------------------------------------------------

Cool Spot

1 ATGT-4A6L Invincibility
2 RG7T-26XJ Infinite lives
3 REHA-46V8 Infinite time to complete round„
SWITCH OFF AT END OF ROUND TO GO ON
CODES 4 THRU 11: NORMAL MODE ONLY
4 GEET-4AEN Start with 2 lives
5 GJET-4AEN Start with 3 lives
6 GTET-4AEN Start with 5 lives
7 GYET-4AEN Start with 6 lives
8 G2ET-4AEN Start with 7 lives
9 G6ET-4AEN Start with 8 lives
10 HAET-4AEN Start with 9 lives
11 HEET-4AEN Start with 10 lives
12 AHGT-2AFJ Start with 1 health point
13 ASGT-2AFJ Start with 3 health points
14 A1GT-2AFJ Start with 5 health points
CODES 15 THRU 31: NORMAL MODE ONLY
15 GHGT-3AM4 10 points needed to get to complete round
16 GMGT-3AM4 20 points needed to get to complete round
17 GSGT-3AM4 30 points needed to get to complete round
18 GXGT-3AM4 40 points needed to get to complete round
19 GIGT-3AM4 50 points needed to get to complete round
20 G9GT-3AM4 70 points needed to get to complete round
21 HDGT-3AM4 80 points needed to get to complete round
22 HHGT-3AM4 90 points needed to get to complete round
23 GDGT-3AMT 5 points needed to get to bonus round
24 GHGT-3AMT 15 points needed to get to bonus round
25 GMGT-3AMT 25 points needed to get to bonus round
26 GSGT-3AMT 35 points needed to get to bonus round
27 GXGT-3AMT 45 points needed to get to bonus round
28 G1GT-3AMT 55 points needed to get to bonus round
29 G5GT-3AMT 65 points needed to get to bonus round
30 G9GT-3AMT 75 points needed to get to bonus round
31 HHGT-3AMT 95 points needed to get to bonus round

---------------------------------------------------------------------------------------


Crack Down

1 9W6T-BCKL + AW6T-AABN Start at stage 2
2 9W6T-BCKL + BC6T-AABN Start at stage 3
3 9W6T-BCKL + BW6T-AABN Start at stage 4
4 AC6T-AACG + WW6T-BCCJ Player 1 starts with 1 life
5 AC6T-AACG + YC6T-BCCJ Player 1 starts with 2 lives
6 AC6T-AACG + V46T-BECJ Player 1 starts with 6 lives
7 AC6T-AACG + R46T-BECJ Player 1 starts with 11 lives
8 AC6T-AACG + Z46T-AG4J Player 1 starts with 26 lives
9 AC6T-AAD4 + WW6T-BCD6 Player 2 starts with 1 life
10 AC6T-AAD4 + YC6T-BCD6 Player 2 starts with 2 lives
11 AC6T-AAD4 + V46T-BED6 Player 2 starts with 6 lives
12 AC6T-AAD4 + R46T-BED6 Player 2 starts with 11 lives
13 AC6T-AAD4 + Z46T-AG56 Player 2 starts with 26 lives
14 AC6T-AAC6 + FC6T-AG48 Player 1 starts with 50 machine
gun rounds
15 AC6T-AAC6 + GW6T-BLL8 Player 1 starts with 100 machine
gun rounds
16 AC6T-AADG + FC6T-AG5J Player 1 starts with 50 cannon rounds
17 AC6T-AADG + GW6T-BLMJ Player 1 starts with 100 cannon rounds
18 AC6T-AADT + 6C6T-BRDW Player 1 starts with 6 super bombs
19 AC6T-AADT + 8C6T-BRDW Player 1 starts with 9 super bombs
20 AVMT-AA5W + AVNA-AA4R Player 1 has infinite super bombs
21 AC6T-AAET + FC6T-AG6W Player 2 starts with 50 machine
gun rounds
22 AC6T-AAET + GW6T-BLNW Player 2 starts with 100 machine
gun rounds
23 AC6T-AAE4 + FC6T-AG66 Player 2 starts with 50 cannon rounds
24 AC6T-AAE4 + GW6T-BLN6 Player 2 starts with 100 cannon rounds
25 AC6T-AAFE + 6C6T-BRFG Player 2 starts with 6 super bombs
26 AC6T-AAFE + 8C6T-BRFG Player 2 starts with 9 super bombs
27 AVMT-AA76 + AVNA-AA2G Player 2 has infinite supply of
super bombs
28 ADMT-AADL + WXMT-BCDN Player 1 continues with 1 life
29 ADMT-AADL + YDMT-BCDN Player 1 continues with 2 lives
30 ADMT-AADL + V5MT-BEDN Player 1 continues with 6 lives
31 ADMT-AADL + R5MT-BEDN Player 1 continues with 11 lives
32 ADMT-AADL + Z5MT-AG5N Player 1 continues with 26 lives
33 ADNA-AAFT + WXNA-BCFW Player 2 continues with 1 life
34 ADNA-AAFT + YDNA-BCFW Player 2 continues with 2 lives
35 ADNA-AAFT + V5NA-BEFW Player 2 continues with 6 lives
36 ADNA-AAFT + R5NA-BEFW Player 2 continues with 11 lives
37 ADNA-AAFT + Z5NA-AG7W Player 2 continues with 26 lives
38 ADST-AAGY Continue with 0 machine gun rounds
instead of 30
39 BMST-AAGY Continue with 10 machine gun rounds
40 GMST-AAGY Continue with 50 machine gun rounds
41 NXST-AAGY Continue with 100 machine gun rounds
42 ADST-AAG0 Continue with 0 cannon rounds
instead of 30
43 BMST-AAG0 Continue with 10 cannon rounds
44 GMST-AAG0 Continue with 50 cannon rounds
45 NXST-AAG0 Continue with 100 cannon rounds
46 ADST-AAG2 Continue with 0 super bombs
instead of 4
47 AMST-AAG2 Continue with 2 super bombs
48 A1ST-AAG2 Continue with 5 super bombs
49 BHST-AAG2 Continue with 9 super bombs
50 BDMA-AA9E Infinite lives--player 1
51 BDNA-AA3N Infinite lives--player 2
52 1K3T-FBFC + 6B3T-EOPE + JV3T-EL7G Get first 1-up at 1,000 points
53 HV3T-FEP8 + AF3T-EAGA Get 2nd, 3rd, etc., 1-ups every
10,000 points
54 RF3T-E60R 1-up worth nothing
55 LK3T-FJ0R 1-up worth double
56 LK3T-FN0R 1-up worth triple


------------------------------------------------------------------------------


Cross Fire

1 BNXT-CAF4 + BJXT-CAHE Choose from 1 to 10 lives
2 DJXT-CAF4 + DEXT-CAHE Choose from 1 to 25 lives
3 NYXT-CAF4 + NTXT-CAHE Choose from 1 to 100 lives
4 BAJA-AA2N Infinite lives
5 ACHT-AAB2 Start with 0 bombs
6 AGHT-AAB2 Start with 1 bomb
7 ALHT-AAB2 Start with 2 bombs
8 A0HT-AAB2 Start with 5 bombs
9 A8HT-AAB2 Start with 7 bombs
10 BGHT-AAB2 Start with 9 bombs
11 AT8A-EA6R Infinite bombs
12 HGBA-BJ1Y Each set of Bs worth 2 bombs
13 HGBA-BN1Y Each set of Bs worth 3 bombs
14 HGBA-BT1Y Each set of Bs worth 4 bombs
15 HGBA-BY1Y Each set of Bs worth 5 bombs
16 AAJA-AAAG + ACHT-AACA Start with 0 turbos
17 AJJA-AAAG + ALHT-AACA Start with 2 turbos
18 ANJA-AAAG + ARHT-AACA Start with 3 turbos
19 AYJA-AAAG + A0HT-AACA Start with 5 turbos
20 A6JA-AAAG + A8HT-AACA Start with 7 turbos
21 BEJA-AAAG + BGHT-AACA Start with 9 turbos
22 ATKA-AA2T Infinite turbos
23 HGBA-BJ1C Each set of Ts worth 2 turbos
24 HGBA-BN1C Each set of Ts worth 3 turbos
25 HGBA-BT1C Each set of Ts worth 4 turbos
26 HGBA-BY1C Each set of Ts worth 5 turbos
27 GNKA-AAA8 Each turbo lasts about 1 second
28 N2KA-AAA8 Each turbo lasts about 2 seconds
29 XJKA-AAA8 Each turbo lasts about 3 seconds
30 N2KA-ACA8 Each turbo lasts about 7 seconds
31 AAKA-AEA8 Each turbo lasts about 10 seconds
32 AAKA-AGA8 Each turbo lasts about 15 seconds
33 ATKA-AA4R Each turbo lasts for the rest of the round
34 ACHT-AACJ Start with 0 calls
35 ALHT-AACJ Start with 2 calls
36 ARHT-AACJ Start with 3 calls
37 A0HT-AACJ Start with 5 calls
38 A8HT-AACJ Start with 7 calls
39 BGHT-AACJ Start with 9 calls
40 ATST-AA5C Infinite calls
41 HF9T-BJYN Each transceiver item
worth 2 calls
42 HF9T-BNYN Each transceiver item
worth 3 calls
43 HF9T-BTYN Each transceiver item worth
4 calls
44 HF9T-BYYN Each transceiver item worth
5 calls
45 HGBT-BJTR Each set of Ps worth 2x
normal in shot power
46 HGBT-BNTR Each set of Ps worth 3x
normal in shot power
47 ATHT-AA9W Keep shot power level after dying

--------------------------------------------------------------------------------------

Cyberball

1 DAHT-AA7C MASTER CODE--MUST BE ENTERED
2 ACLT-ACGY Start with $10,000--1-player game
3 LCLT-AEGY Start with $25,000--1-player game
4 ACLT-BAGY Start with $100,000--1-player game
5 ACLT-ALRY Start with $250,000--1-player game
6 ACLT-BA0Y Start with $500,000--1-player game
7 XGLT-BXGY Start with $999,900--1-player game
8 ACLT-ACHL Player 1 starts with $10,000--2-player game
9 LCLT-AEHL Player 1 starts with $25,000--2-player game
10 ACLT-ALHL Player 1 starts with $50,000--2-player game
11 ACLT-BAHL Player 1 starts with $100,000--2-player game
12 ACLT-ALSL Player 1 starts with $250,000--2-player game
13 ACLT-BA1L Player 1 starts with $500,000--2-player game
14 XGLT-BXHL Player 1 starts with $999,900--2-player game
15 ACLT-ACHT Player 2 starts with $10,000
16 LCLT-AEHT Player 2 starts with $25,000
17 ACLT-ALHT Player 2 starts with $50,000
18 ACLT-BAHT Player 2 starts with $100,000
19 ACLT-ALST Player 2 starts with $250,000
20 ACLT-BA1T Player 2 starts with $500,000
21 XGLT-BXHT Player 2 starts with $999,900
22 ALVT-AACA Workshop purchases are free--1-player game
23 ALTT-AAEA Workshop purchases are free for player 1--
2-player game
24 ALVA-AADN Workshop purchases are free for player-2
25 LDDT-AAHJ Play selection timer runs down at 1/10x normal speed
26 HDDT-AAHJ Play selection timer runs down at 1/7x normal speed
27 EDDT-AAHJ Play selection timer runs down at 1/4x normal speed
28 CDDT-AAHJ Play selection timer runs down at 1/2x normal speed
29 AXDT-AAHJ Play selection timer runs down at 2x normal speed
30 ASDT-AAHJ Play selection timer runs down at 3x normal speed
31 AMDT-AAHJ Play selection timer runs down at 4x normal speed
32 BXDT-AA9N Freeze play selection timer
33 AMEA-AAGW Game clock runs at 10x normal speed
34 AXEA-AAGW Game clock runs at 5x normal speed
35 BMEA-AAGW Game clock runs at 2x normal speed
36 FDEA-AAGW Game clock runs at 1/2x normal speed
37 NXEA-AAGW Game clock runs at 1/5x normal speed
38 3DEA-AAGW Game clock runs at 1/10x normal speed

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larska
Petit X
Petit X

Messages : 93
Date d'inscription : 10/03/2016
Age : 45

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